From Bohemia Interactive Community
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Description
- Description:
/*
Author: Zozo
Description:
Pops the item with the highest priority from the Queue (item with highest index).
The item is removed from the Queue.
Complexity: O(1)
Parameters:
_handle:INT - Queue handle (get it with BIS_fnc_PriorityQueue_Init)
_keep:BOOL - if true, the item is not removed from the Queue
Returns:
_item:ANY - the item stored in the Queue
Syntax:
_item:ANY = [_handle] call BIS_fnc_PriorityQueue_PopItem;
Example:
_myItem = [_priorityQueue_1] call BIS_fnc_PriorityQueue_PopItem;
*
- Execution:
- call
- Groups:
- Priority Queue
Syntax
- Syntax:
- [] call BIS_fnc_priorityQueue_PopItem
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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