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Description
- Description:
 
- Returns random 2D position inside the intersection of two circles. [-1,-1] is returned if the circles do not intersect.
 
- Execution:
 
- call
 - Groups:
 
- PositionsGeometry
 
Syntax
- Syntax:
 
- [firstCircle, secondCircle, positioning1, positioning2] call BIS_fnc_randomPosIntersection
 - Parameters:
 
- firstCircle: Object, String or Array - first circle. Can be a trigger, a marker or an array in form 
 
- secondCircle: Object, String or Array - second circle. Same as above.
 
- positioning1: Number - (Optional, default -1) if a value between 0 and 1 is passed (0 and 1 included), then a gaussian distribution is used. This will influence the random position along the axis which connects the two circles' centers. A lower value means the position will be close to the first circle
 
- positioning2: Number - (Optional, default -1) if a value between 0 and 1 is passed (0 and 1 included), then a gaussian distribution is used. This will influence the random position along the axis perpendicular to the axis which connects the two circles' centers
 - Return Value:
 
- Array - 2D Position
 
Examples
- Example 1:
 
Additional Information
- See also:
 
- See also needed
 
Notes
- 
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