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Description
- Description:
/*******************************************************************************
Version: 2.0
Name: Respawn manager
DESCRIPTION: All checkpoints must be markers with name prefix BIS_checkpointnr
PARAMETERS: 1) function called - string, list of functions:
- Init
- Destroy
- AddCheckpoint
- RemoveCheckpoint
2) parameter for the function
For more information see https://wiki.bistudio.com/index.php/RespawnManager
RETURNED VALUE: depends on the function called
TODO: -performance: add markers positions to the array instead of the testing
their positions every loop in _CheckNearestCheckpoint function - DONE
-pridat funkci GetActualCheckpoint(character) - DONE
-osetrit pripad, kdy postava neexistuje (je prave v respawnu/zahynula) - NEPOTREBUJEME
-typy markeru podle modu: normal/debug - DONE
-optional parameter marker name - DONE
-optional prefix marker name as a parameter to the Init procedure
-add functionality for 3 parameters function call - DONE
-vlastni lokalni checkpointy(markery) pro hratelne postavy(AddCheckpoint/RemoveCheckpoint)
*******************************************************************************/
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here!
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