BIS_fnc_weaponsEntityType
Description
- Description:
 - Return object's weapons as defined in config. Scans also turrets and pylons.
 - Execution:
 - call
 - Groups:
 - Weapons
 
Syntax
- Syntax:
 - class call BIS_fnc_weaponsEntityType
 - Parameters:
 - class: String or Array of Strings - entity classes
 - Return Value:
 - Array of Strings
 
Examples
- Example 1:
 - ["B_Soldier_GL_F"] call BIS_fnc_weaponsEntityType; // returns e.g ["arifle_MX_GL_ACO_F","hgun_P07_F","Throw","Put"]
 - Example 2:
 - "B_Plane_CAS_01_dynamicLoadout_F" call BIS_fnc_weaponsEntityType; /* returns e.g [ "Gatling_30mm_Plane_CAS_01_F", "Laserdesignator_pilotCamera", "CMFlareLauncher", "Missile_AA_04_Plane_CAS_01_F", "Rocket_04_HE_Plane_CAS_01_F", "Missile_AGM_02_Plane_CAS_01_F", "Bomb_04_Plane_CAS_01_F", "Rocket_04_AP_Plane_CAS_01_F" ] */
 
Additional Information
- See also:
 - weapons weaponsTurret
 
Notes
- 
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