Models & Classnames: DestrTypes
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This table lists the DestrTypes and the locations within the game configs where they are used.
- Information specific to Data3d.pbo is in normal text
- Information specific to Res\Addons\O.pbo is marked in bold.
CfgVehicles
Definition | Value | Used In |
---|---|---|
#define destructno | 0 | class ParachuteBase: Helicopter |
" | " | class LaserTarget: All |
#define destructbuilding | 1 | class Danger: FlagCarrier |
" | " | class Fortress1: Strategic |
" | " | class Table: Thing |
" | " | class Tablemap: Table |
" | " | class Chair: Table |
" | " | class Phone: Table |
" | " | class PhoneBase: Table |
" | " | class Camera1: Table |
" | " | class Computer: Table |
" | " | class ChairHangar: Table |
" | " | class ChairX: Table |
" | " | class VideoTable: Table |
" | " | class TablePub: Table |
" | " | class Radio: Table |
" | " | class ChairSmall: Table |
" | " | class Crawling: Camp |
#define destructengine | 2 | class ReammoBox: Strategic |
" | " | class HeavyReammoBox: Strategic |
" | " | class MachineGunBox: Strategic |
" | " | class BarrelHelper: Thing |
" | " | class JeepWreck1: Camp |
" | " | class JeepWreck2: Camp |
" | " | class JeepWreck3: Camp |
" | " | class M113Wreck: Camp |
" | " | class UralWreck: Camp |
" | " | class Body: Camp |
" | " | class FuelStation: Strategic |
" | " | class Bomb: Strategic |
#define destructtree | 3 | class Target: Strategic |
#define destructtent | 4 | class Camp: Strategic |
#define destructman | 5 | -- |
#define destructdefault | 6 | class All |
CfgNonAIVehicles
Definition | Value | Used In |
---|---|---|
#define destructtree | 3 | class StreetLamp |