R3vo/Sandbox2 – User

From Bohemia Interactive Community
Condition Description
selected True when an Eden entity is selected
hoverObjectBrain True when hovering over an object with simulation "soldier" or "UAVpilot"
hoverObjectVehicle True when hovering over a vehicle
hoverObject True when hovering over any object
hoverGroup True when hovering over any group
hoverTrigger True when hovering over any trigger
hoverWaypoint True when hovering over any waypoint
hoverLogic True when hovering over any logic
hoverMarker True when hovering over any marker
isMultiplayer True when editing in multiplayer environment
hoverObjectUav True when hovering over an UAV
hoverLayer True when hovering over a Layer
hoverObjectCanFly True when hovering an object which can fly
hoverObjectFlying True when hovering an object which is flying
selectedObject True when an object is selected
selectedWaypoint True when a waypoint is selected
selectedLogic True when a logic is selected
selectedMarker True when a Marker is selected
Hover0bjectFlying True when hovering over a object that can fly
HoverFolder True when hovering over a folder (layer)
HoverLogicModule True when hovering over a module
HoverMarkerArea True when hovering over a marker of type area
HoverObjectAgent
HoverObjectAttached
IsInternal True when using internal executable. For developers only!
IsMultiplayer True when editing in multiplayer
Map True when the map is open
SelectedGroup True when a group is selected
SelectedLogicModule Try when a module is selected
SelectedMarkerArea True when a marker of type area is selected
SelectedObjectAgent
SelectedObjectAttached
SelectedObjectBrain True when an object with simulation "soldier" or "UAVpilot" is selected
SelectedObjectCanFly True when the selected object can fly
SelectedObjectFlying True when the selected object is flying
SelectedObjectVehicle True when a vehicle is selected
SelectedTrigger True when a trigger is selected