Reyhard/Sandbox – User
AIAnimalAimingComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Aiming PID |
Vector with 3 elements | 3
|
||
Origin Offset |
Vector with 3 elements | 3
|
AICharacterAimingComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Aiming PID |
Vector with 3 elements | 3
|
||
Use PID |
Boolean | 0
|
||
Time ADSOff |
Scalar | 3
|
How long ADS should be enabled |
AITurretAimingComponent
AIAnimal
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Dead Reaction Radius |
Scalar | 3
|
Will not react to danger closer than the dead zone |
AIAnimalData
AIAnimalManagerComponent
AIBirdManagerComponent
BirdAnimationComponent
ChimeraCoverManagerComponent
AIFlock
ChimeraAIWorld
AICarMovementComponent
AICharacterMovementComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Orientation PID |
Vector with 3 elements | 3
|
||
Obstacle Avoidance Timer |
Scalar | 3
|
||
Obstacle Avoidance Check Dist |
Scalar | 3
|
AIFlockMovementComponent
AIFlyingMovementComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Direct Flight |
Boolean | 0
|
Avoid pathfinding and fly directly in the direction of the target location. |
AIGroupMovementComponent
AIHelicopterMovementComponent
Inherits from: AIFlyingMovementComponent
AIRocketMovementComponent
InsectFlyMovementComponent
ChimeraAIPathfindingComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Use Road Network |
Boolean | 0
|
Enforces the use of Road Network when pathfinding if it's available. | |
Turn radius |
Scalar | 3
|
Turn radius for path smoothing. |
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Destructible Area Type |
String | 0
|
Area type for destructibles |
PathVisualizer
RoadNetworkBridgeComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Points |
Array of Vectors with 3 elements | 3
|
||
Bridge Width |
Scalar | 3
|
AISmartActionComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
AIBehavior Tree |
Resource Name | 0
|
||
Tags |
Array of Strings | 0
|
tags of smart action | |
Action Offset |
Vector with 3 elements | 3
|
Action position offset |
AITaskPerformObjectAction
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
In Action Entity |
Integer | 0
|
AIAnimalManagerReactToCloseEntitiesMovement
AITaskPlayGesture
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Gesture |
Integer | 0
|
Pick gesture type from the list | |
Play |
Boolean | 0
|
Play gesture if TRUE; Stop gesture if FALSE |
AITaskSetADS
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Use ADS |
Boolean | 0
|
AITaskChangeStance
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Stance |
Integer | 0
|
Wanted Stance | |
In Stance |
Integer | 0
|
AITaskCharacterAim
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Aim Type |
Integer | 0
|
||
Use ADS |
Boolean | 0
|
AITaskCharacterRaiseWeapon
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Raise |
Boolean | 0
|
Raise weapon |
AITaskCharacterSetMovementSpeed
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Movement speed |
Integer | 0
|
Wanted movement speed | |
Input Movement speed |
Integer | 0
|
AITaskCharacterStop
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Aim Type |
Integer | 0
|
DecoAiming
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Test Type |
Integer | 0
|
What test to run | |
Aim Threshold |
Scalar | 6u
|
Value for testing | |
In Aim Threshold |
Integer | 0
|
||
Aim Type |
Integer | 0
|
DecoCheckLOD
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Check LOD |
Integer | 0
|
DecoDangerEvent
DecoIsInVehicle
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Entity In |
Integer | 0
|
||
Vehicle Out |
Integer | 0
|
||
Compartment Type Out |
Integer | 0
|
DecoTestOrder
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Has Any |
Boolean | 0
|
Check for any type of order | |
Order Type |
Integer | 0
|
Pick a type of order to check | |
In Agent |
Integer | 0
|
AITaskGetFormationOffset
AITaskGroupSetMovementSpeed
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Movement speed |
Integer | 0
|
Wanted movement speed | |
Input Movement speed |
Integer | 0
|
AITaskGroupMove
AITaskGroupMoveToEntity
AITaskMoveInFormation
AITaskMoveToWaypoint
Inherits from: AITaskGroupMove
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
In Waypoint Entity |
Integer | 0
|
AITaskCurrentOrder
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Out Order Object |
Integer | 0
|
||
Out Order Position |
Integer | 0
|
||
Out Order Type |
Integer | 0
|
||
Out Order |
Integer | 0
|
AITaskSendOrder
AITaskPickTarget
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Out Entity |
Integer | 0
|
||
Out Count Enemies |
Integer | 0
|
||
Last Seen Max |
Scalar | 3
|
Filter target by how long ago it was seen | |
Enemy |
Integer | 0
|
Wanted Target |
AITaskFindSmartAction
AITaskGetCurrentSmartAction
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Out Smart Action |
Integer | 0
|
AITaskGetSmartActionParams
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
In Smart Action |
Integer | 0
|
||
Out Behavior |
Integer | 0
|
||
Out Pos |
Integer | 0
|
||
Out Smart Action Entity |
Integer | 0
|
AITaskPerformSmartAction
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
In Smart Action |
Integer | 0
|
AITaskGetInVehicle
AITaskFire
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Period |
Scalar | 3
|
For how long to idle | |
Keep Firing |
Boolean | 0
|
Keep firing during whole period (will work only with auto firemodes) | |
Period Key |
Integer | 0
|
AICombatPropertiesComponent
AnimationAttachmentInfo
AnimationIKTargetInfo
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Binding Name |
String | 0
|
Binding name in accessor (e.g character) graph | |
Position Info |
Object | 0
|
Position of target |
ProcAnimComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
On Frame Update |
Boolean | 0
|
Enable/disable on-frame updating of the component |
ChimeraGlobalConfig
BaseEventHandler
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Event Name |
String | 0
|
Event which will be handled |
EventHandlerManagerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Event Handlers |
Array of Objects | 0
|
List of event handler definitions for events to be registered into |
SoundInfo
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Surface Signal Value |
Integer | 0
|
HitEffectInfo
CollisionInfo
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Particle Effect |
Resource Name | 0
|
Default particle effect |
BallisticInfo
ParticleEffectInfo
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Vehicle Dust |
Array of Resource Names | 0
|
Vehicle dust particle effects | |
Blast |
Array of Resource Names | 0
|
Blast particle effects |
GameMaterial
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Sound Info |
Object | 0
|
||
Hit Effect Info |
Object | 0
|
||
Collision Info |
Object | 0
|
||
Ballistic Info |
Object | 0
|
||
Particle Effect Info |
Object | 0
|
HierarchicalParametricMaterialInstanceComponent
Inherits from: ParametricMaterialInstanceComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Hierarchy Propagation |
Flags | 0
|
If the property value should be propagate to hierarchy. |
ParametricMaterialInstanceComponent
DecalSlotInfo
DecalZoneConfigurationItem
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Show Threshold |
Scalar | 3
|
Show decal when hitzone accumulated at least provided damage alpha value (damage/maxDamage) | |
Decal Slot |
Object | 0
|
EntitySlotInfo
RegisteringComponentSlotInfo
Inherits from: EntitySlotInfo
SlotManagerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Slots |
Array of Objects | 0
|
List of Entity slots | |
Slot Mappers |
Array of Objects | 0
|
PlayerController
SignalsComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
On Frame Update |
Boolean | 0
|
Enable/disable on-frame updating of the component | |
Filenames |
Resource Name | 0
|
SignalsSourceAccess
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
signals Suffix |
String | 0
|
Signals suffix |
CommunicationSoundComponent
Inherits from: SoundComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Stamina Threshold |
Scalar | 4
|
Threshold to start breathing | |
Stamina Threshold Minimum |
Scalar | 4
|
Minimum Threshold to start breathing heavily |
ProjectileSoundsManager
SimpleSoundComponent
SoundComponent
Inherits from: SimpleSoundComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Sound Points |
Array of Objects | 0
|
VoNComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Speaking Range |
Scalar | 3
|
Speaking range in meters | |
Filename |
Resource Name | 0
|
Music
MusicManager
AnimalAnimationComponent
Inherits from: BaseAnimPhysComponent
AnimalControllerComponent
Inherits from: BaseControllerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Use speed mapping |
Boolean | 0
|
||
Speed mapping |
Array of Scalars | 3
|
AimingComponent
BaseAnimPhysComponent
BaseControllerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Draw Debug Info |
Boolean | 0
|
||
Apply Controls |
Boolean | 0
|
Should the controller be able to create inputs |
FlattenGrassParametersObject
BaseFlattenGrassComponent
MeshesVisibilitySwitchConfig
BaseItemAnimationComponent
PreloadEntry
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Prefab |
Resource Name | 0
|
||
Fully Preload |
Boolean | 0
|
Should the prefab be fully preloaded by spawning it in a world? |
BasePreloadManager
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Prefabs To Preload |
Array of Objects | 0
|
Prefabs to preload |
BaseStaminaComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Signals Source Access |
Object | 0
|
BaseVehicleNodeComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Default Node |
Boolean | 0
|
BaseBuilding
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
House Number |
Integer | 0
|
The unique number given to the building. |
BaseSlotComponent
SlotBoneMappingObject
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Bone Prefix |
String | 0
|
Bone prefix to find | |
Prefab |
Resource Name | 0
|
What entity to spawn |
Building
Inherits from: BaseBuilding
ClimbingDataComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Can Climb Over |
Boolean | 0
|
If false, this object cannot be climbed over by player - the jumping animation will be used instead. |
SoundPointEventInfo
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Event |
Integer | 0
|
DoorComponent
DoorSlotComponent
Inherits from: BaseSlotComponent
LadderExitPointInfo
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Final Transform |
Object | 0
|
||
Apply Orientation |
Boolean | 0
|
||
Use As Entry Alignment |
Boolean | 0
|
LadderComponent
StreetLampComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Emissive Color |
Color | 4
|
Default emmisive color. | |
Use Electricity |
Boolean | 0
|
Should it use the electricity |
CameraBase
CameraHandlerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Camera entity prefab |
Resource Name | 0
|
Camera prefab to spawn | |
Camera Set name |
String | 0
|
Name of camera set |
CameraManager
PlayerCamera
Inherits from: CameraBase
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Focus Mode FOV |
Scalar | 3
|
Camera field of view when in focus mode |
ScriptCharacterCommandMoveSettings
CharacterAimingComponent
Inherits from: AimingComponent
PhysAgentCollisionShapeItem
CharacterAnimationComponent
Inherits from: BaseAnimPhysComponent
CharacterCommandHandlerComponent
CharacterControllerComponent
CharacterHeadAimingComponent
Inherits from: AimingComponent
CharacterIdentityComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Override |
Boolean | 0
|
Override global config with local version | |
Identity |
Object | 0
|
CharacterSoundComponent
Inherits from: SoundComponent
CharacterStaminaComponent
Inherits from: BaseStaminaComponent
CharacterWeaponSlotComponent
Inherits from: WeaponSlotComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Holstered Hidden |
Boolean | 0
|
Should be hidden when holstered | |
Smoothing Speed |
Scalar | 3
|
Speed of smoothing animation of weapons |
CompartmentAccessComponent
FactionIdentity
Identity
IdentityBodyMesh
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Part Type |
String | 0
|
Name of the part of body. | |
Healthy Version |
String | 0
|
Name of healthy version | |
Wound Version |
String | 0
|
Name of wounded version |
MeshConfig
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Submeshes Of Body |
Array of Objects | 0
|
Submeshes of body. |
SocialIdentity
SoundIdentity
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Voice ID |
Integer | 0
|
Type of the voice | |
Voice Pitch |
Scalar | 3
|
Pitch of the voice |
VisualIdentity
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Head |
Resource Name | 0
|
Head of the character. | |
Body |
Resource Name | 0
|
Body of the character. | |
Body Meshes Config |
Object | 0
|
List of meshes of body. |
BaseEffectComponent
CaseEjectingEffectComponent
Inherits from: MuzzleEffectComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Water Surface |
Scalar | 3
|
Surface value for water. | |
Has Sound |
Boolean | 0
|
Should the effect trigger sound? |
HitEffectComponent
Inherits from: BaseEffectComponent
MotorExhaustEffectComponent
Inherits from: BaseEffectComponent
MultiBarrelMuzzleEffectComponent
Inherits from: BaseEffectComponent
MuzzleEffectComponent
Inherits from: BaseEffectComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Effect Position |
Object | 0
|
||
Reset On Fire |
Boolean | 0
|
||
Override By Attachment |
Boolean | 0
|
ElectricityComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Node Type |
Integer | 0
|
||
Radius |
Scalar | 3
|
||
Dynamic |
Boolean | 0
|
Faction
FactionAffiliationComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
faction affiliation |
String | 0
|
faction affiliation |
FactionManager
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Factions |
Array of Objects | 0
|
BaseGameMode
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Player Controller Prefab |
Resource Name | 0
|
Prefab that will be used for connection players. |
GamepadEffect
GamepadEffectContext
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Name |
String | 0
|
The unique identifier of this context which will be used for GamepadEffects registration and hashmap searches. |
GamepadEffectsManagerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Effect Contexts |
Array of Objects | 0
|
||
Owned Effects |
Array of Objects | 0
|
GamepadLightEffect
Inherits from: GamepadEffect
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Light Color |
Color | 4
|
Gamepad light color to be used. | |
Time Period |
Scalar | 3
|
Time period of the light animation (in seconds). |
GamepadRumbleEffect
Inherits from: GamepadEffect
GamepadTriggerEffect
Inherits from: GamepadEffect
GamepadVibrationEffect
Inherits from: GamepadEffect
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Filename |
Resource Name | 0
|
WeaponGamepadEffectsManagerComponent
Inherits from: GamepadEffectsManagerComponent
BaseHUDComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Info Displays |
Array of Objects | 0
|
BaseInfoDisplay
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Visible At Parent |
Boolean | 0
|
GroupInfoDisplay
Inherits from: BaseInfoDisplay
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Info Displays |
Array of Objects | 0
|
UIInfo
BaseInventoryStorageComponent
Inherits from: InventoryItemComponent
CharacterInventoryStorageComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Character Preview Prefab |
Resource Name | 0
|
Character preview Prefab |
CharacterVicinityComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Discovery Radius |
Scalar | 3
|
Vicinity discovery radius in meters | |
Discovery Interval |
Scalar | 3
|
Vicinity refresh interval in seconds |
EquipmentStorageSlot
Inherits from: InventoryStorageSlot
InventoryItemComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Attributes |
Object | 0
|
||
Wb Placement From Attributes |
Boolean | 0
|
When placing item in world editor, respect properties specified in ItemAttributeCollection |
InventoryMagazineComponent
Inherits from: InventoryItemComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Weight Per Ammo |
Scalar | 3
|
ItemsInitConfigurationItem
InventoryStorageManagerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Initial Inventory Items |
Array of Objects | 0
|
Configuration list of initial items in inventory |
InventoryStorageSlot
Inherits from: EntitySlotInfo
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Inspection Widget Offset |
Vector with 3 elements | 5u
|
Offset from the origin |
ItemPreviewManagerEntity
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Preview World |
Resource Name | 0
|
Preview world prefab | |
Default Render Attributes |
Object | 0
|
MultiSlotConfiguration
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Slot Template |
Object | 0
|
Storage slot template | |
Num Slots |
Integer | 0
|
PreviewAnimationComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Weapon Attachment Info |
Object | 0
|
Weapon attachment for anim instance |
UniversalInventoryStorageComponent
Inherits from: BaseInventoryStorageComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Initial Storage Slots |
Array of Objects | 0
|
List of initial slots in storage | |
Multi Slots |
Array of Objects | 0
|
List of slots used for multiple items spawn |
AimingModifierAttributes
AttachmentAttributes
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Attachment Type |
Object | 0
|
Object which specifies compatibility. |
CharacterModifierAttributes
HolsteredItemAttributes
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Linear Offset |
Vector with 3 elements | 3
|
||
Angular Offset |
Vector with 3 elements | 3
|
yaw pitch roll | |
Hidden Holstered |
Boolean | 0
|
Is hidden holstered? |
ItemActionAnimAttributes
ItemAnimationAttributes
ItemAttributeCollection
ItemIKSettings
ItemMovementSwayAttributes
ItemOneHandAnimAttributes
ItemPhysicalAttributes
PreviewRenderAttributes
HidingCloth
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Prefab |
Resource Name | 0
|
Prefab to be used for hiding. | |
Area Type |
Object | 0
|
Specify which loadout area type where the prefab should be. |
BaseLoadoutClothComponent
BaseLoadoutManagerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Slots |
Array of Objects | 0
|
LoadoutSlotInfo
Inherits from: InventoryStorageSlot
MapDescriptorComponent
MapEntity
MapWidget
BuoyancyComponent
DampingComponent
VehicleBuoyancyComponent
Inherits from: BuoyancyComponent
Aerodynamics
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Reference Area |
Scalar | 3
|
Unit: m^2\n Total frontal area of a vehicle | |
Drag Coefficient |
Scalar | 3
|
Drag coefficient |
Pivot
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Bone |
String | 0
|
||
Position |
Vector with 3 elements | 5u
|
||
Rotation |
Vector with 3 elements | 5u
|
Axle
Clutch
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Max Clutch Torque |
Scalar | 3
|
[N.m] ADD DESCRIPTION | |
Output |
String | 0
|
ADD DESCRIPTION |
Differential
TripleDifferential
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Ratio |
Scalar | 3
|
gear ratio of the differential |
Engine
Gearbox
HelicopterEngine
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
RPMMax |
Scalar | 3
|
||
RPMIdle |
Scalar | 3
|
||
Start Up Time |
Scalar | 3
|
||
Shutdown Time |
Scalar | 3
|
||
Twin Engine |
Boolean | 0
|
Emulation of a twin-engine signals |
HelicopterHull
HelicopterRotor
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Pivot |
Object | 0
|
||
Force |
Vector with 2 elements | 3
|
||
Target RPM |
Scalar | 3
|
||
Rotor Diameter |
Scalar | 3
|
||
Clockwise |
Boolean | 0
|
Clockwise rotor movement |
HelicopterRotorMain
Inherits from: HelicopterRotor
HelicopterRotorTail
Inherits from: HelicopterRotor
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Anti Torque Speed Coef |
Scalar | 3
|
||
Force Max Speed MS |
Scalar | 3
|
LandingGearWheel
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Pivot |
Object | 0
|
||
Suspension |
Object | 0
|
||
Wheel |
Object | 0
|
||
Tyre |
Object | 0
|
LandingGearSkid
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Pivot |
Object | 0
|
||
Suspension |
Object | 0
|
LandingGear
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Configuration |
Array of Objects | 0
|
Suspension
Swaybar
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Stiffness |
Scalar | 3
|
[N/m] ADD DESCRIPTION |
TrackWheel
Track
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Wheel Positions |
Array of Objects | 0
|
Tyre
Wheel
Helicopter
Tracked
Wheeled
PacejkaLongitudinal
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
b0 |
Scalar | 3
|
||
b1 |
Scalar | 3
|
||
b2 |
Scalar | 3
|
||
b3 |
Scalar | 3
|
||
b4 |
Scalar | 3
|
||
b5 |
Scalar | 3
|
||
b6 |
Scalar | 3
|
||
b7 |
Scalar | 3
|
||
b8 |
Scalar | 3
|
||
b9 |
Scalar | 3
|
||
b10 |
Scalar | 3
|
PacejkaLateral
PacejkaAligning
Pacejka
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Longitudinal |
Object | 0
|
||
Lateral |
Object | 0
|
||
Aligning |
Object | 0
|
Cable
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Start Point |
Vector with 3 elements | 3
|
||
End Point |
Vector with 3 elements | 3
|
PowerlineEntity
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Material |
Resource Name | 0
|
||
Cables |
Array of Objects | 0
|
PowerPoleEntity
BallisticTable
BallisticTableArray
BallisticGenerationConfig
EjectableProjectile
Inherits from: Projectile
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Ejector Interface |
Object | 0
|
Object which specifies compatibility with rocket/projectile types. |
Projectile
TracerProjectile
Inherits from: Projectile
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Tracer Burn Start After |
Scalar | 3
|
Time after which projectile ignites | |
Tracer Burn Time |
Scalar | 3
|
Time of burning |
FlareMoveComponent
Inherits from: ShellMoveComponent
GrenadeMoveComponent
Inherits from: ProjectileMoveComponent
MissileMoveComponent
Inherits from: ProjectileMoveComponent
ProjectileMoveComponent
ShellMoveComponent
Inherits from: ProjectileMoveComponent
BallisticsConfig
BaseMissileGuidanceComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
use Aiming Type |
Integer | 0
|
defines whing aimning component will be used |
AIActivateEffect
Inherits from: BaseProjectileEffect
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Range |
Scalar | 3
|
||
Keep Time |
Scalar | 3
|
BaseProjectileEffect
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Trigger Once |
Boolean | 0
|
||
Enabled |
Boolean | 0
|
BaseExplosionDamage
ExplosionDamageContainer
Inherits from: BaseProjectileEffect
ExplosionEffect
Inherits from: SpawnPrefabEffect
ExplosionFragmentationEffect
Inherits from: BaseExplosionDamage
ExplosionImpulseEffect
Inherits from: BaseExplosionDamage
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Explosion Impulse Multiplier |
Scalar | 3
|
HitSoundEffect
Inherits from: BaseProjectileEffect
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Filename |
Resource Name | 0
|
||
Min Distance |
Scalar | 3
|
Minimum Distance in meters for a bullet sound to be played |
ProjectileDamage
Inherits from: BaseProjectileEffect
SpawnDecalEffect
Inherits from: BaseProjectileEffect
SpawnParticleEffect
Inherits from: BaseProjectileEffect
SpawnPrefabEffect
Inherits from: BaseProjectileEffect
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Attach To Parent |
Boolean | 0
|
Should attach the effects to parent entity | |
Effect Prefab |
Resource Name | 0
|
Entity prefab to spawn |
SubmunitionEffect
Inherits from: BaseProjectileEffect
DistanceParticleEffect
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Particle Effect |
Resource Name | 0
|
Particle to spawn | |
Min Dist |
Scalar | 3
|
Minimum distance between effects | |
Sub Effects |
Array of Objects | 0
|
List of sub effects |
SpawnDistanceParticleEffect
Inherits from: SpawnParticleEffect
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Sub Effects |
Array of Objects | 0
|
List of sub effects |
SubDistanceParticleEffect
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Modulo Spawned |
Integer | 0
|
When the particle should be spawned | |
Particle Effect |
Resource Name | 0
|
Particle to spawn |
BaseTriggerComponent
ProximityTriggerComponent
Inherits from: BaseTriggerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
DISTANCE |
Scalar | 3
|
TimerTriggerComponent
Inherits from: BaseTriggerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
TIMER |
Scalar | 3
|
GyroSettings
GarbageSystem
GarbageSystemConfig
BaseGarbageRule
GarbageSystemConfigComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Config |
Resource Name | 0
|
Optional override of the global garbage system configuration for gamemode specific needs. |
InventoryStreamingSystem
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Stream Out Delay |
Scalar | 3
|
PerceptionSystem
DamageManagerComponent
Inherits from: HitZoneContainerComponent
ExtendedDamageManagerComponent
Inherits from: DamageManagerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Damage Effect Evaluator |
Array of Objects | 0
|
||
Allowed Damage Effects |
Array of Objects | 0
|
||
Blacklisted Damage Effects |
Array of Objects | 0
|
ParentHitZone
HitZone
HitZoneContainerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Additional hit zones |
Array of Objects | 0
|
DestructibleEntity
BaseDestructionPhase
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Threshold |
Scalar | 3
|
Destructible will be in this phase if(health % <= current phase && health% > next phase). [0, 1] |
DestructibleDebris
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Debris Prototype |
Resource Name | 0
|
Debris prefab to spawn | |
Debris count |
Integer | 0
|
Number of times to spawn this debris. Be reasonable, they are permanent. |
DestructionManager
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Regional Destruction Manager Prefab |
Resource Name | 0
|
Regional destruction manager prefab to spawn |
LongRangeSoundComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Signal Event |
String | 0
|
Name of the event to bind the sound trigger to. | |
Sound Data Index |
Integer | 0
|
Index of entry in the SoundData array in the system. |
LongRangeSoundSystem
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Sound Data |
Array of Objects | 0
|
LongRangeSoundData
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Sound Project |
Resource Name | 0
|
Sound project to play the sound from. | |
Sound Event |
String | 0
|
Sound event to trigger in the sound project. |
AimPoint
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Aim Point Type |
Integer | 0
|
CharacterPerceivableComponent
Inherits from: PerceivableComponent
PerceivableComponent
PerceptionComponent
PerceptionManager
VehiclePerceivableComponent
Inherits from: PerceivableComponent
BaseSensor
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Max Range |
Scalar | 3
|
Max range of sensor |
EarsSensor
Inherits from: BaseSensor
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Sound Intensity Min db |
Scalar | 3
|
Minimal detectible sound intensity (in dB ref 1pW/m^2) |
EyesSensor
Inherits from: BaseSensor
BaseRadioComponent
BaseTransceiver
RelayTransceiver
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Any frequency |
Boolean | 0
|
Relay only set frequency if false. |
RadioBroadcastComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Turn On Action |
Object | 0
|
RadioBroadcastManager
TagComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Tag categories |
Flags | 0
|
Specifies categories for this tag. | |
Is Dynamic |
Boolean | 0
|
Should this entity be considered dynamic in the grid map? |
TagSystem
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Cell Size |
Scalar | 3
|
Resolution of underlying spatial container. | |
Number Of Static Entities Updated Per Update |
Integer | 0
|
ActionsManagerComponent
BaseInteractionHandlerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Global Visibility Range |
Scalar | 3
|
Global actions visibility range used by default |
BaseUserAction
InteractionHandlerComponent
Inherits from: BaseInteractionHandlerComponent
ScriptedSignalUserAction
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Signal name |
String | 0
|
||
Max value |
Scalar | 3
|
||
Min value |
Scalar | 3
|
UserActionContext
PrefabFilter
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Prefab |
Resource Name | 0
|
||
Check Prefab Hierarchy |
Boolean | 0
|
Should it go over prefab hierarchy to check if the prefab name is valid |
BaseGameTriggerEntity
ScriptedGameTriggerEntity
Inherits from: BaseGameTriggerEntity
Tree
Vehicle
VehicleAnimation
VehiclePartAnimation
VehiclePartRotor
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Axis |
Integer | 0
|
Local space axis the rotor axis is best aligned with. |
BaseCompartmentManagerComponent
BaseCompartmentDoor
BaseCompartmentSlot
BaseSlotMapping
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Slot Name |
String | 0
|
Assigned slot |
CargoCompartmentSlot
Inherits from: BaseCompartmentSlot
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Context Name |
String | 0
|
The unique identifier of this context which will be used for cargo compartment registration and hashmap searches. |
CompartmentAccessibilityContext
CompartmentDoorInfo
Inherits from: BaseCompartmentDoor
CompartmentToSlotMapping
Inherits from: BaseSlotMapping
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Coverage |
Scalar | 3
|
Defines how 'Covered' the slot is. 1 = fully covered, 0 = open | |
Compartments |
Array of Strings | 0
|
Compartments connected to this slot |
TurretCompartmentSlot
Inherits from: BaseCompartmentSlot
BaseFuelNode
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Fuel Type |
Integer | 0
|
Fuel type | |
Max Fuel |
Scalar | 3
|
Maximum amount of fuel this component can hold | |
Fuel Cap Position |
Object | 0
|
Fuel cap point representation. |
FuelManagerComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Fuel Nodes |
Array of Objects | 0
|
List of context definitions for user actions to be registered into |
BaseLightManagerComponent
BaseLightSlot
SurfaceLightConfigItem
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
For Light Type |
Integer | 0
|
||
Priority |
Integer | 0
|
||
Emissive Multiplier |
Integer | 0
|
||
Emissive Color Tint |
Color | 4
|
EmissiveLightSurfaceSlot
Inherits from: RegisteringComponentSlotInfo
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Light Type |
Flags | 0
|
||
Light Side |
Integer | 0
|
||
Emissive On Multiplier |
Integer | 0
|
||
Emissive Off Multiplier |
Integer | 0
|
||
Configurations Override |
Array of Objects | 0
|
VehicleWheelSound
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Filename |
Resource Name | 0
|
||
Min step |
Scalar | 3
|
Minimum distance for repeating trace | |
Sound Point |
Object | 0
|
VehicleSoundComponent
Inherits from: SoundComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Wheels |
Array of Objects | 0
|
TurretComponent
Inherits from: AimingComponent
TurretPart
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Slot Name |
String | 0
|
Name of a slot in slot manager representing turret part |
TurretSlotComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Attach Type |
Object | 0
|
EntitySlotInfo | |
Turret Template |
Resource Name | 0
|
TURRET_TEMPLATE |
VehicleBaseSimulation
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Signals Source Access |
Object | 0
|
||
Animation |
Object | 0
|
VehicleFixedWingSimulation
Inherits from: VehicleBaseSimulation
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Simulation |
Object | 0
|
HelicopterRotorConfig
VehicleHelicopterSimulation
Inherits from: VehicleBaseSimulation
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Simulation |
Object | 0
|
||
Rotor Configs |
Array of Objects | 0
|
Configuration of helicopter rotors |
VehicleTrackedSimulation
Inherits from: VehicleBaseSimulation
VehicleWheeledSimulation
Inherits from: VehicleBaseSimulation
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Simulation |
Object | 0
|
VehicleWheeledSimulation_SA_B
Inherits from: VehicleBaseSimulation
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Simulation |
Object | 0
|
CarControllerComponent
Inherits from: VehicleControllerComponent
CarControllerComponent_B
Inherits from: VehicleControllerComponent
HelicopterControllerComponent
Inherits from: VehicleControllerComponent
TurretControllerComponent
VehicleControllerComponent
BaseWeaponManagerComponent
BaseWeaponComponent
WeaponComponent
Inherits from: BaseWeaponComponent
WeaponSlotComponent
Inherits from: BaseWeaponComponent
BaseWeaponAimModifier
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Name |
String | 0
|
||
Is Enabled |
Boolean | 0
|
RecoilData
RecoilWeaponAimModifier
Inherits from: BaseWeaponAimModifier
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Linear Data |
Object | 0
|
||
Angular Data |
Object | 0
|
||
Turn Offset Data |
Object | 0
|
SwayWeaponAimModifier
Inherits from: BaseWeaponAimModifier
WeaponAimModifier
Inherits from: BaseWeaponAimModifier
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
AIM X COEF |
Scalar | 3
|
||
AIM Y COEF |
Scalar | 3
|
||
TURN X COEF |
Scalar | 3
|
||
TURN Y COEF |
Scalar | 3
|
ZeroingWeaponAimModifier
Inherits from: BaseWeaponAimModifier
AttachmentSlotComponent
BaseFireMode
BaseMagazineComponent
MagazineAnimationComponent
Inherits from: BaseItemAnimationComponent
MagazineComponent
Inherits from: BaseMagazineComponent
MagazineConfig
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Ammo Resource Array |
Array of Resource Names | 0
|
BaseMuzzleComponent
MortarMuzzleComponent
Inherits from: MuzzleInMagComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Fire Delay |
Scalar | 3
|
Delays the firing of the mortar in seconds when the firemode is set to automatic. |
MuzzleComponent
Inherits from: BaseMuzzleComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Magazine Position |
Object | 0
|
Position of magazine | |
Magazine Template |
Resource Name | 0
|
Magazine prefab to spawn |
MuzzleInMagComponent
Inherits from: BaseMuzzleComponent
RocketEjectorMuzzleComponent
Inherits from: BaseMuzzleComponent
BaseCollimatorReticleColor
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Reticle Color |
Color | 4
|
Reticle inner color | |
Glow Color |
Color | 4
|
Reticle glow color |
BaseCollimatorReticleInfo
BaseCollimatorSightsComponent
Inherits from: BaseSightsComponent
SightRangeInfo
BaseSightsComponent
ZeroingMarkInfo
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Range |
Integer | 6
|
Zeroing Range Information | |
Marker Position |
Object | 0
|
Position of marker for this range |
BaseZeroingGenerator
FrontSightGLZeroingGenerator
Inherits from: BaseZeroingGenerator
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Default Weapon Template |
Resource Name | 0
|
Weapon that the sight would be attached to | |
Zeroing Marks |
Array of Objects | 0
|
Zeroing Range, Rotation and Translation |
RearSightZeroingGenerator
Inherits from: BaseZeroingGenerator
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Pivot Position |
Object | 0
|
Position of the center of rotation when held in hand. | |
Zeroing Marks |
Array of Objects | 0
|
Zeroing Range, Rotation and Translation |
PivotPointInfoItem
VolumeDataProviderComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Size |
Vector with 3 elements | 3
|
||
Offset |
Vector with 3 elements | 3
|
||
Rotation |
Vector with 3 elements | 3
|
MissionHeader
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
World |
Resource Name | 0
|
NwkMovementComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Interpolation |
Integer | 0
|
Type of interpolation used. | |
Hierarchy Sync |
Boolean | 0
|
Sync transform even in hierarchy. Not necessary if handled by different means. |
BaseChatChannel
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Channel name |
String | 0
|
||
Style |
Object | 0
|
BaseChatEntity
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Base style |
Object | 0
|
||
Channels |
Array of Objects | 0
|
Defines chat channels | |
Whisper channel |
Object | 0
|
Channel for private messages | |
Default channel |
String | 0
|
RplComponent
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Auto Hierarchy |
Boolean | 0
|
Hierarchy updates handled automatically by replication. |
GameplaySettings
Param | Type | Default value | Unit | Description |
---|---|---|---|---|
Crossplay Enabled |
Boolean | 0
|