currentZeroing

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Hover & click on the images for description

Description

Description:
Returns current zeroing.
Groups:
Weapons

Syntax

Syntax:
currentZeroing object
Parameters:
object: Object - unit (vehicles are not supported)
Return Value:
Number

Alternative Syntax

Syntax:
object currentZeroing [weaponClass, muzzleClass]
Parameters:
object: Object - unit (vehicles are not supported)
weaponClass: String - class name of weapon
muzzleClass: String - (Optional, default currently active muzzle or first that is found) muzzle classname
Return Value:
Array in format:
  • 0: Number - distance (Arma 3 logo black.png2.20 supports laser rangefinder value)
  • 1: Number - zeroingIndex
    • 0 ≙ 50 m
    • 1 ≙ 100 m
    • 2 ≙ 150 m
    • ...
    • -1 for laser rangefinding

Examples

Example 1:
Copy
private _zeroing = currentZeroing player;
Example 2:
Copy
(player currentZeroing ["arifle_MX_GL_F", "GL_3GL_F"]) params ["_distance", "_zeroingIndex"];
Example 3:
Copy
private _zeroing = currentZeroing myVehicle; // does not work private _zeroing = currentZeroing gunner myVehicle; // works

Additional Information

See also:
setWeaponZeroing

Notes

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