setDammage
Description
- Description:
 - Entirely identical to setDamage that was introduced to fix a typographical error in the command's name.
 - Alias:
 - setDamage
 - Groups:
 - Object Manipulation
 
Syntax
- Syntax:
 - -
 - Return Value:
 - -
 
Examples
- Example 1:
 - -
 
Additional Information
- See also:
 - setDamage
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
- Posted on Apr 17, 2006 - 07:39 (UTC)
 - In Operation Flashpoint, setting a unit's damage to a negative value will set it is health to full, but impair their aim.
 
Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint version 1.00
 - Operation Flashpoint: New Scripting Commands
 - Operation Flashpoint: Scripting Commands
 - Operation Flashpoint: Elite: Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: Object Manipulation
 - Scripting Commands: Global Effect