setObjectMaterial
Description
- Description:
 - Sets material of object selection. The selection number is defined through the hiddenselection[] = {} array in the vehicle's config (starting with 0).
 - Groups:
 - Object Manipulation
 
Syntax
- Syntax:
 - obj setObjectMaterial [selectionNumber, material]
 - Parameters:
 - obj: Object
 - selectionNumber: Number or String (since 
 2.10). - material: String - material path. Since 
 2.20 using "#reset" would reset to default material. - Return Value:
 - Nothing
 
Examples
- Example 1:
 - car setObjectMaterial [0,"A3\Structures_F\Data\Windows\window_set.rvmat"]; car setObjectMaterial [1,"A3\Structures_F\Data\Windows\window_set.rvmat"];
 
Additional Information
- See also:
 - getObjectMaterials setObjectTextureGlobal getObjectTextures setObjectTexture setObjectMaterialGlobal
 
Notes
- 
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