modelToWorldWorld: Difference between revisions
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
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<dl class="command_description"> | |||
<dd class="notedate">Posted on May 28, 2017 - 22:19 (UTC)</dd> | |||
<dt class="note">[[User:Killzone Kid|Killzone Kid]]</dt> | |||
<dd class="note"> | |||
This command produces identical result to [[modelToWorld]] command used in conjunction with [[AGLToASL]] | |||
<code>obj [[modelToWorldWorld]] [1,2,3] [[isEqualTo]] [[AGLToASL]] obj [[modelToWorld]] [1,2,3]; // true</code> | |||
</dd> | |||
</dl> | |||
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Revision as of 23:19, 28 May 2017
Description
- Description:
- Converts position from object model space to world space (usable by setPosWorld for example).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
(getPos player) modelToWorldWorld [0,1,0]
Additional Information
- See also:
- modelToWorldVisualWorld
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on May 28, 2017 - 22:19 (UTC)
- Killzone Kid
-
This command produces identical result to modelToWorld command used in conjunction with AGLToASL
obj modelToWorldWorld [1,2,3] isEqualTo AGLToASL obj modelToWorld [1,2,3]; // true