BIS fnc boundingCircle: Difference between revisions
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{{Function|= Comments | {{Function|= Comments | ||
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| | | Returns size of bounding circle (calculated from X and Y coordinates). This is the diametre of an inner, vertical "bounding box cylinder". Based on [[boundingBox]]. |= Description | ||
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| | | object call [[BIS_fnc_boundingCircle]] |= Syntax | ||
|p1= |= Parameter 1 | |p1= object: [[Object]] |= Parameter 1 | ||
| |= Return value | | [[Number]] |= Return value | ||
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|x1= <code></code> |= | |x1= <code>[[vehicle]] [[player]] [[call]] [[BIS_fnc_boundingCircle]];</code> |= Example 1 | ||
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| |= See also | | [[boundingBox]], [[boundingBoxReal]] |= See also | ||
}} | }} | ||
Revision as of 00:18, 6 May 2018
Description
- Description:
- Returns size of bounding circle (calculated from X and Y coordinates). This is the diametre of an inner, vertical "bounding box cylinder". Based on boundingBox.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- object call BIS_fnc_boundingCircle
- Parameters:
- object: Object
- Return Value:
- Number
Examples
- Example 1:
vehicle player call BIS_fnc_boundingCircle;
Additional Information
- See also:
- boundingBoxboundingBoxReal
Notes
-
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