is3DEN: Difference between revisions
Killzone Kid (talk | contribs)  (docs updated)  | 
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| '''is3DEN''' |= Syntax  | | '''is3DEN''' |= Syntax  | ||
| [[Boolean]] |=   | | [[Boolean]] |RETURNVALUE=    | ||
|x1= <code>[[if]] [[is3DEN]] [[then]] {[[systemChat]] "Welcome to Eden Editor!"};</code>|=   | |x1= <code>[[if]] [[is3DEN]] [[then]] {[[systemChat]] "Welcome to Eden Editor!"};</code>|EXAMPLE1=    | ||
____________________________________________________________________________________________  | ____________________________________________________________________________________________  | ||
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[[set3DENLinesVisible]]  | [[set3DENLinesVisible]]  | ||
[[set3DENObjectType]]  | [[set3DENObjectType]]  | ||
|=   | |SEEALSO=    | ||
|  |=   | |  |MPBEHAVIOUR=    | ||
____________________________________________________________________________________________  | ____________________________________________________________________________________________  | ||
}}  | }}  | ||
Revision as of 10:34, 7 April 2019
Description
- Description:
 - Returns true if the Eden Editor is currently being used. true when inside editor environment, false during preview. (see also is3DENMultiplayer)
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - is3DEN
 - Return Value:
 - Boolean
 
Examples
- Example 1:
 if is3DEN then {systemChat "Welcome to Eden Editor!"};
Additional Information
- See also:
 - get3DENMouseOver add3DENConnection add3DENEventHandler all3DENEntities collect3DENHistory create3DENComposition create3DENEntity current3DENOperation delete3DENEntities do3DENAction get3DENActionState get3DENAttribute get3DENCamera get3DENConnections get3DENEntityID get3DENGrid get3DENIconsVisible get3DENLinesVisible get3DENSelected is3DENMultiplayer move3DENCamera remove3DENConnection remove3DENEventHandler removeAll3DENEventHandlers set3DENAttributes set3DENGrid set3DENIconsVisible set3DENLinesVisible set3DENObjectType
 
Notes
- 
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Only post proven facts here! Add Note 
Notes