isBurning: Difference between revisions
| Killzone Kid (talk | contribs) mNo edit summary | m (template:command argument fix) | ||
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| | '''isBurning''' unit |= Syntax | | '''isBurning''' unit |= Syntax | ||
| |p1= unit: [[Object]]  |=  | |p1= unit: [[Object]]  |PARAMETER1= | ||
| | [[Boolean]] |=  | | [[Boolean]] |RETURNVALUE=   | ||
| |x1= <code>[[if]] ([[isBurning]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm burning!!"; }</code>|=  | |x1= <code>[[if]] ([[isBurning]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm burning!!"; }</code>|EXAMPLE1=    | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | [[getBleedingRemaining]], [[setBleedingRemaining]], [[isBleeding]], [[inflamed]] |=  | | [[getBleedingRemaining]], [[setBleedingRemaining]], [[isBleeding]], [[inflamed]] |SEEALSO=   | ||
| |  |=  | |  |MPBEHAVIOUR=   | ||
| ____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| }} | }} | ||
Revision as of 10:34, 7 April 2019
Description
- Description:
- Returns whether the unit is burning. This returns true only if unit is damaged by nearby fire, it does not check whether a fireplace is burning, use inflamed command for that.
- Groups:
- Uncategorised
Syntax
Examples
Additional Information
Notes
- 
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