surfaceNormal: Difference between revisions

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|x1= <code>_normal <nowiki>=</nowiki> [[surfaceNormal]] [300, 500];</code>|= EXAMPLE1
|x1= <code>_normal <nowiki>=</nowiki> [[surfaceNormal]] [300, 500];</code>|EXAMPLE1=  


|x2= <code>_normal <nowiki>=</nowiki> [[surfaceNormal]] [[position]] [[player]];</code>|= EXAMPLE2
|x2= <code>_normal <nowiki>=</nowiki> [[surfaceNormal]] [[position]] [[player]];</code>|EXAMPLE2=  


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| [[setVectorUp]], [[surfaceIsWater]], [[surfaceType]] |= SEEALSO
| [[setVectorUp]], [[surfaceIsWater]], [[surfaceType]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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Revision as of 10:37, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns surface normal on given position.
Groups:
Uncategorised

Syntax

Syntax:
surfaceNormal position
Parameters:
position: Array - format Position2D or Position3D in which case Z will be ignored
Return Value:
Array - Example: [-0.102321,0.19977,0.974486]

Examples

Example 1:
_normal = surfaceNormal [300, 500];
Example 2:
_normal = surfaceNormal position player;

Additional Information

See also:
setVectorUpsurfaceIsWatersurfaceType

Notes

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Notes

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