waypointVisible: Difference between revisions
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m (waypoint cat added) |
m (template:command argument fix) |
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|p1 = waypoint: [[Array]] - format [[Waypoint]] |= Parameter 1 | |p1 = waypoint: [[Array]] - format [[Waypoint]] |= Parameter 1 | ||
| [[Boolean]] |= | | [[Boolean]] |RETURNVALUE= | ||
|x1= <code>_visible <nowiki>=</nowiki> waypointVisible [groupOne, 1];</code>|= | |x1= <code>_visible <nowiki>=</nowiki> waypointVisible [groupOne, 1];</code>|EXAMPLE1= | ||
|x2= <code>_visible <nowiki>=</nowiki> waypointVisible [group player, currentWayPoint (group player)];</code>|= | |x2= <code>_visible <nowiki>=</nowiki> waypointVisible [group player, currentWayPoint (group player)];</code>|EXAMPLE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[waypoints]], [[setWaypointVisible]] |= | | [[waypoints]], [[setWaypointVisible]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:38, 7 April 2019
Description
- Description:
- Returns the visibility of the waypoint. Returns 0 (Number) for a non valid waypoint.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_visible = waypointVisible [groupOne, 1];
- Example 2:
_visible = waypointVisible [group player, currentWayPoint (group player)];
Additional Information
- See also:
- waypointssetWaypointVisible
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.55
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- ArmA 2: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Waypoints