BIS fnc boundingCircle: Difference between revisions
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| object call [[BIS_fnc_boundingCircle]] |SYNTAX= | | object call [[BIS_fnc_boundingCircle]] |SYNTAX= | ||
|p1= object: [[Object]] |= | |p1= object: [[Object]] |PARAMETER1= | ||
| [[Number]] |RETURNVALUE= | | [[Number]] |RETURNVALUE= | ||
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|x1= <code>[[vehicle]] [[player]] [[call]] [[BIS_fnc_boundingCircle]];</code> |= | |x1= <code>[[vehicle]] [[player]] [[call]] [[BIS_fnc_boundingCircle]];</code> |EXAMPLE1= | ||
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Revision as of 14:28, 7 April 2019
Description
- Description:
- Returns size of bounding circle (calculated from X and Y coordinates). This is actually the 2D horizontal diagonal length of the boundingBox.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- object call BIS_fnc_boundingCircle
- Parameters:
- object: Object
- Return Value:
- Number
Examples
- Example 1:
vehicle player call BIS_fnc_boundingCircle;
Additional Information
- See also:
- boundingBoxboundingBoxReal
Notes
-
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