ctrlDelete: Difference between revisions
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| Deletes given control. | | Deletes given control. | ||
<br>Returns whether the deletion was successful. |= | <br>Returns whether the deletion was successful. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| '''ctrlDelete''' control |= | | '''ctrlDelete''' control |SYNTAX= | ||
|p1= control: [[Control]] |PARAMETER1= | |p1= control: [[Control]] |PARAMETER1= |
Revision as of 14:36, 7 April 2019
Description
- Description:
- Deletes given control.
Returns whether the deletion was successful. - Groups:
- Uncategorised
Syntax
Examples
- Example 1:
ctrlDelete ((findDisplay 20000) displayCtrl 20001);
Additional Information
- See also:
- ctrlCreatectrlModelctrlSetModelctrlPositionctrlSetPositionctrlClassNamedisplayCtrlctrlModelScalectrlSetModelScalectrlModelDirAndUpctrlSetModelDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on April 18, 2015 - 11:08 (UTC)
- Killzone Kid
- ctrlDelete can only delete controls created with ctrlCreate. Use ctrlShow false and ctrlEnable false to disable existing controls.
- Posted on June 15, 2018 - 20:27 (UTC)
- 7erra
- ctrlDelete can indeed delete already existing controls. Though deletable = 1; has to be defined in the controls class