setMusicEventHandler: Difference between revisions

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| Sets given music track event handler. Will overwrite other music event handlers. Use [[addMusicEventHandler]] if you want to stack them. |= Description
| Sets given music track event handler. Will overwrite other music event handlers. Use [[addMusicEventHandler]] if you want to stack them. |DESCRIPTION=
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| '''setMusicEventHandler''' [type, function] |= Syntax
| '''setMusicEventHandler''' [type, function] |SYNTAX=


|p1= [type, function]: [[Array]] |PARAMETER1=  
|p1= [type, function]: [[Array]] |PARAMETER1=  

Revision as of 14:47, 7 April 2019

Hover & click on the images for description

Description

Description:
Sets given music track event handler. Will overwrite other music event handlers. Use addMusicEventHandler if you want to stack them.
Groups:
Uncategorised

Syntax

Syntax:
setMusicEventHandler [type, function]
Parameters:
[type, function]: Array
type: String - "MusicStart" or "MusicStop"
function: String - script to be executed. Passes params array 0: class name of the sound in CfgMusic, 1: event handler id
Return Value:
Number - id of the event handler

Examples

Example 1:
_ehID = setMusicEventHandler ["MusicStart", "hint str _this"];
Example 2:
_ehID = setMusicEventHandler ["MusicStop", "hint str _this"];

Additional Information

See also:
addMusicEventHandlerremoveMusicEventHandlerplayMusicremoveAllMusicEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

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