removeMPEventHandler: Difference between revisions

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m (killed to MPkilled)
(Removed misleading info)
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| Removes MP event handler added by [[addMPEventHandler]]. Format of handler is [type,index]. Index is returned by [[addMPEventHandler]]. When any handler is removed, all handler indices highter than the deleted one should decremented |DESCRIPTION=
| Removes MP event handler added by [[addMPEventHandler]].|DESCRIPTION=
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Line 17: Line 17:
|p1= unitName: [[Object]] |=  
|p1= unitName: [[Object]] |=  
|p2= event: [[String]]|=
|p2= event: [[String]]|=
|p3= index: [[Number]]|=
|p3= index: [[Number]] - index returned by [[addMPEventHandler]]|=


| [[Nothing]] |RETURNVALUE=
| [[Nothing]] |RETURNVALUE=
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|x1= <code>player '''removeMPEventHandler''' ["MPkilled", 0]; </code> |=  
|x1= <code>player '''removeMPEventHandler''' ["MPKilled", 0]; </code> |=  
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Revision as of 20:32, 20 May 2019

Hover & click on the images for description

Description

Description:
Removes MP event handler added by addMPEventHandler.
Groups:
Uncategorised

Syntax

Syntax:
unitName removeMPEventHandler [event, index]
Parameters:
unitName: Object
event: String
index: Number - index returned by addMPEventHandler
Return Value:
Nothing

Examples

Example 1:
player removeMPEventHandler ["MPKilled", 0];

Additional Information

See also:
EventHandlers listaddMPEventHandlerremoveAllMPEventHandlers

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 25 July, 2011
kju
At least for MPKilled it needs to be executed where the target unit is local. The effect (the removal) is global.

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