getMarkerPos: Difference between revisions

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(alt syntax)
m (template:command argument fix)
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| ofp |= Game name
| ofp |= Game name
|1.00|= Game version
|1.00|= Game version
|eff= local|= Arguments in MP
|eff= local|Multiplayer Arguments=
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Revision as of 11:08, 5 August 2019

Hover & click on the images for description

Description

Description:
Returns marker position

This command is identical to markerPos
Groups:
Uncategorised

Syntax

Syntax:
getMarkerPos markerName
Parameters:
markerName: String
Return Value:
Array - format [x,y,0]

Alternative Syntax

Syntax:
getMarkerPos [markerName, preserveElevation]        (Since Arma 3 v1.93)
Parameters:
[markerName, preserveElevation]: Array
markerName: String
preserveElevation (Optional): Boolean Default: false
Return Value:
Array - format PositionAGL if preserveElevation is true or [x,y,0] if preserveElevation is false

Examples

Example 1:
_mPos1 = getMarkerPos "markerOne";
Example 2:
_mPos2 = getMarkerPos ["markerTwo", true];

Additional Information

See also:
setMarkerPossetMarkerPosLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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Notes

Bottom Section

Posted on September 1, 2016 - 12:42 (UTC)
Demellion
To acomplish getting the altitude of a marker you can do workaround using setMarkerDir as it accepts any number (above 360 or below -360): "Marker" setMarkerPos [200,200]; "Marker" setMarkerDir 1640; After, setting player position as an example: player setPosASL [(getMarkerPos "Marker") select 0, (getMarkerPos "Marker") select 1,(markerDir "Marker")]