addWeaponCargoGlobal: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Comments" to "|Comments=") |
Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
||
Line 4: | Line 4: | ||
| arma2oa|= Game name | | arma2oa|= Game name | ||
|1.55| | |1.55|Game version= | ||
|arg= global |Multiplayer Arguments= | |arg= global |Multiplayer Arguments= |
Revision as of 00:23, 31 August 2019
Description
- Description:
- Add weapons to the cargo space of vehicles, which can be taken out by infantry units. MP Synchronized
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicleName addWeaponCargoGlobal [weaponName, count]
- Parameters:
- vehicleName: Object - vehicle to add the weapons to
- [weaponName, count]: Array
- weaponName: String - weapon name. See the topic Category:Weapons for reference about possible values.
- count: Number - number of weapons to add.
- Return Value:
- Nothing
Examples
- Example 1:
_truck addWeaponCargoGlobal["M16",5];
Additional Information
- See also:
- addMagazineCargoclearMagazineCargoclearWeaponCargoaddMagazineCargoGlobaladdBackpackCargoaddBackpackCargoGlobaladdItemCargoaddItemCargoGlobaladdWeaponWithAttachmentsCargoGlobal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.55
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Global Effect
- Command Group: Weapons
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters