BIN fnc setTargetWeight: Difference between revisions

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| <!-- [] call [[BIN_fnc_setTargetWeight]]; --> |= Syntax
| <!-- [] call [[BIN_fnc_setTargetWeight]]; --> |Syntax=


|p1= |= Parameter 1
|p1= |Parameter 1=


| |= Return value
| |Return value=
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|x1= <code></code> |=  
|x1= <code></code> |Example 1=
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Revision as of 00:39, 6 December 2019


Hover & click on the images for description

Description

Description:
/*
	bin_fnc_setTargetWeight
	Set target priroty which is used later by bin_fnc_findTargetWeight function to find target.

	Input:
		0:
			_input - Unit, vehicle, group or side.
		1:
			_value - scalar above 0 - weight which is later used by selectRandomWeighted script command. Values equal or less than 0 are excluded from target selection

	Examples:

		[west,0] call bin_fnc_setTargetWeight - all units from side "west" will be ignored by targeting system
		[player,10] call bin_fnc_setTargetWeight - Increase player chance of being targeted by drone weapons
		[bis_car,0] call bin_fnc_setTargetWeight - Vehicle & it's crew will be ignored by targeting system
*/
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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