BIN fnc setTargetWeight: Difference between revisions

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m (Text replacement - " {{Function|= Comments ____________________________________________________________________________________________ | arma3 |= Game name" to "{{Function|Comments= ____________________________________________________________________...)
m (Text replacement - "BIS_fnc_exportFunctionsToWiki)''</small> |" to "BIS_fnc_exportFunctionsToWiki)''</small> {{Feature arma3contact|This function is part of the Arma 3 Contact expansion only.}} |")
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[bis_car,0] call bin_fnc_setTargetWeight - Vehicle & it's crew will be ignored by targeting system
[bis_car,0] call bin_fnc_setTargetWeight - Vehicle & it's crew will be ignored by targeting system
*/
*/
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |Description=
</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small>
{{Feature arma3contact|This function is part of the [[Arma 3 Contact]] expansion only.}} |Description=
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Revision as of 01:46, 6 December 2019

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Description

Description:
/*
	bin_fnc_setTargetWeight
	Set target priroty which is used later by bin_fnc_findTargetWeight function to find target.

	Input:
		0:
			_input - Unit, vehicle, group or side.
		1:
			_value - scalar above 0 - weight which is later used by selectRandomWeighted script command. Values equal or less than 0 are excluded from target selection

	Examples:

		[west,0] call bin_fnc_setTargetWeight - all units from side "west" will be ignored by targeting system
		[player,10] call bin_fnc_setTargetWeight - Increase player chance of being targeted by drone weapons
		[bis_car,0] call bin_fnc_setTargetWeight - Vehicle & it's crew will be ignored by targeting system
*/
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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