fillWeaponsFromPool: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|= Comments" to "|Comments=")
m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2")
Line 39: Line 39:
[[Category:Command Group: Weapon Pool|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: Weapon Pool|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]

Revision as of 00:38, 10 January 2020

Hover & click on the images for description

Description

Description:
Adds magazines from the campaign pool to the given unit, depending on his weapons.
Groups:
Uncategorised

Syntax

Syntax:
fillWeaponsFromPool unitName
Parameters:
unitName: Object
Return Value:
Nothing

Examples

Example 1:
fillWeaponsFromPool _soldier

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section