Command Group: Weapon Pool – Category
The "Weapon pool" is a feature first introduced in Operation Flashpoint: Resistance and made fully MP compatible in Arma 2: PMC.
Over the course of a campaign, it enables the player to store weapons and magazines from one mission and makes them available in the following scenarios.
The stored items are available through the briefing gear selection and can be stored to specific object in order to make them available even during a mission.
A campaign allows weapons to be stored by default but will not show them in briefing selection. To enable this feature, put the following line in the Campaign's Description.ext:
weaponPool = true;
Pages in category "Command Group: Weapon Pool"
The following 14 pages are in this category, out of 14 total.