addWeaponPool
Description
- Description:
 - Add weapons to the weapon pool, of which the player may choose in the following mission. Available in campaigns only.
 - Groups:
 - Weapon Pool
 
Syntax
- Syntax:
 - addWeaponPool [weaponName, count]
 - Parameters:
 - weaponName: String - weapon name. See the topic Category:Weapons for reference about possible values.
 - count: Number - number of weapons to add
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 - addWeaponPool ["M16",5];
 
Additional Information
Notes
- 
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Categories: 
- Scripting Commands
 - Introduced with Operation Flashpoint version 1.75
 - Operation Flashpoint: New Scripting Commands
 - Operation Flashpoint: Scripting Commands
 - Operation Flashpoint: Elite: Scripting Commands
 - ArmA: Armed Assault: Scripting Commands
 - Arma 2: Scripting Commands
 - Arma 2: Operation Arrowhead: Scripting Commands
 - Take On Helicopters: Scripting Commands
 - Arma 3: Scripting Commands
 - Command Group: Weapon Pool