titleRsc: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "<dt class="note">'''\[\[.*\]\]'''" to "<dt class="note">$1") |
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[titleRsc]] [text, type, speed, showInMap] |SYNTAX= | |||
| | |p1= [text, type, speed]: [[Array]] |PARAMETER1= | ||
|p2= text: [[String]] - the class name of the resource. ("Default" will remove the current resource.)|PARAMETER2= | |p2= text: [[String]] - the class name of the resource. ("Default" will remove the current resource.)|PARAMETER2= | ||
|p3= type: [[String]] one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.| | |||
|p4= speed | |p3= type: [[String]] one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See [[Title Effect Type]]s for more information about these values.|PARAMETER3= | ||
|p5= showInMap | |||
|p4= speed: [[Number]] - (Optional, default -1) time in seconds to fade in resource |PARAMETER4= | |||
|p5= showInMap: [[Boolean]] - (Optional, default [[true]]) [[false]] to hide the text when the map is opened. |PARAMETER5= | |||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
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| [[titleText]], [[titleObj]], [[cutRsc]], [[allActiveTitleEffects]] |SEEALSO= | | [[titleText]], [[titleObj]], [[cutRsc]], [[allActiveTitleEffects]] |SEEALSO= | ||
}} | }} | ||
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<dd class="notedate">Posted on 30 Jun, 2008 | <dd class="notedate">Posted on 30 Jun, 2008 | ||
<dt class="note">[[]]<dd class="note"> | <dt class="note">[[User:Dr_Eyeball|Dr_Eyeball]] | ||
<dd class="note"> | |||
Using [[titleRsc]] (unlike [[cutRsc]]) for a HUD will mean: | Using [[titleRsc]] (unlike [[cutRsc]]) for a HUD will mean: | ||
* the HUD will remain visible when you access the map and overlay it. | * the HUD will remain visible when you access the map and overlay it. | ||
* using the 'Direct communication' chat channel messages will interfere with the HUD by hiding it, since it appears to use the same 'resource layer'. | * using the 'Direct communication' chat channel messages will interfere with the HUD by hiding it, since it appears to use the same 'resource layer'. | ||
<dd class="notedate">Posted on September 25, 2014 - 10:04 (UTC)</dd> | |||
<dt class="note">[[User:Kenoxite|Kenoxite]]</dt> | |||
<dd class="note"> | |||
In OFP/CWA any ''<x>''Rsc will hide all the elements of the HUD, including the map. | |||
</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands| | [[Category:Scripting Commands OFP 1.46|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands OFP 1.96|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands ArmA|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands ArmA | |||
[[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Command Group: Interaction|{{uc:{{PAGENAME}}}}]] | |||
Revision as of 18:19, 19 May 2020
Description
- Description:
- Display a resource defined in RscTitles. Also see cutRsc, with these two commands you can show two different resources at once.
- Groups:
- Uncategorised
Syntax
- Syntax:
- titleRsc [text, type, speed, showInMap]
- Parameters:
- [text, type, speed]: Array
- text: String - the class name of the resource. ("Default" will remove the current resource.)
- type: String one of "PLAIN", "PLAIN DOWN", "BLACK", "BLACK FADED", "BLACK OUT", "BLACK IN", "WHITE OUT" and "WHITE IN". See Title Effect Types for more information about these values.
- speed: Number - (Optional, default -1) time in seconds to fade in resource
- showInMap: Boolean - (Optional, default true) false to hide the text when the map is opened.
- Return Value:
- Nothing
Examples
- Example 1:
titleRsc ["BIS", "PLAIN"]
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 30 Jun, 2008
- Dr_Eyeball
-
Using titleRsc (unlike cutRsc) for a HUD will mean:
- the HUD will remain visible when you access the map and overlay it.
- using the 'Direct communication' chat channel messages will interfere with the HUD by hiding it, since it appears to use the same 'resource layer'.
- Posted on September 25, 2014 - 10:04 (UTC)
- Kenoxite
- In OFP/CWA any <x>Rsc will hide all the elements of the HUD, including the map.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands ArmA
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Interaction