a = b: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\<dt class\=\"note\"\>\'\'\'\[\[(.*)\]\]\'\'\'" to "<dt class="note">$1") |
Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|") |
||
Line 50: | Line 50: | ||
[[Category:Scripting Commands OFP 1.96|#]] | [[Category:Scripting Commands OFP 1.96|#]] | ||
[[Category:Scripting Commands OFP 1.46|#]] | [[Category:Scripting Commands OFP 1.46|#]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Armed Assault|#]] | ||
[[Category:Scripting Commands Arma 2|#]] | [[Category:Scripting Commands Arma 2|#]] | ||
[[Category:Scripting Commands Arma 3|#]] | [[Category:Scripting Commands Arma 3|#]] |
Revision as of 16:43, 3 June 2020
Description
- Description:
- Assigns the result of expression on the right to the variable on the left. Technically this is not a command and it is not listed in supportInfo; this is more of a compiler instruction. Additionally, you cannot perform actions such as the following: a = b = c = 4;
- Groups:
- Uncategorised
Syntax
Examples
Additional Information
- See also:
- Operators
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on December 15, 2006 - 05:27
- Kronzky
- A conditional assignment can be done via the following syntax:
_msg = if (alive player) then {"you're alive"} else {"you're dead"}
- Posted on June 22, 2009 - 16:27
- Alef
- It's possible to assign to numbers. Numbers values are not changed. Useful instead of assigning to nul or nil when a result is of no use.
0 = [player] execVM "myScript.sqf"
Bottom Section
- Posted on November 9, 2016 - 00:29 (UTC)
- Dedmen
-
This operator actually does not return a Nil. It really returns pure Nothing. Not Nil Nothing.
This can cause problems. For example:
_var1 = call { _var2 = ""; };
The return value of the "call" is the return value of the "=" operator.
If it were a nil then of cause "_var = nil;" would work just fine.
But in reality this causes a "Generic Error in expression" because you can't assign pure Nothing to anything.
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands Armed Assault
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Command Group: Math
- Command Group: Variables