daytime: Difference between revisions
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|1.00|Game version= | |1.00|Game version= | ||
gr1= Time |=GROUP1 | |gr1= Time |=GROUP1 | ||
gr2= Environment|=GROUP2 | |gr2= Environment|=GROUP2 | ||
gr3= Mission Information|=GROUP3 | |gr3= Mission Information|=GROUP3 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 17:32, 15 September 2020
Description
- Description:
- Returns the current in-game time in hours. For a formatted version of time, see BIS_fnc_timeToString.
- Multiplayer:
- Returns the current local ingame time in hours.
- Groups:
- TimeEnvironmentMission Information
Syntax
Examples
- Example 1:
daytime; // returns 16.5 given it is 16:30 (4.30pm) in game
- Example 2:
- Get hour, minute, seconds:
private _daytime = daytime; // assuming daytime returns 1.66046 private _hours = floor _daytime; // 1 private _minutes = floor ((_daytime - _hours) * 60); // 39 private _seconds = floor ((((_daytime - _hours) * 60) - _minutes) * 60); // 37
Additional Information
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Time
- Command Group: Environment
- Command Group: Mission Information
- Scripting Commands OFP 1.46
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.99
- Scripting Commands Armed Assault
- Scripting Commands Arma 2
- Scripting Commands Arma 3