date

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Description

Description:
Return the actual in-mission date and time.
Multiplayer:
Returns the current local (MP client) in-game date.
Arma 3
Clients' local date is automatically and periodically synchronised with the server date.
Groups:
Environment

Syntax

Syntax:
date
Return Value:
Array - Date format

Examples

Example 1:
// in Arma 3 date params ["_year", "_month", "_day", "_hours", "_minutes"]; // pre Arma 3 _now = date; // [2014,10,30,2,30] a.k.a Oct. 30th, 2:30am _year = _now select 0; _month = _now select 1; _day = _now select 2; _hours = _now select 3; _minutes = _now select 4;
Example 2:
if (date select 3 >= 19) then // 7pm { hintSilent "ah, Arma sunset"; // ...cue bad guys };

Additional Information

See also:
setDate dateToNumber numberToDate time missionStart systemTime systemTimeUTC

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Lou Montana
Posted on Jan 23, 2018 - 23:35 (UTC)
a useful script to format the date:
_curDate = date; private _ddMMyyyy = format ["%3/%2/%1", _curDate select 0, (if (_curDate select 1 < 10) then { "0" } else { "" }) + str (_curDate select 1), (if (_curDate select 2 < 10) then { "0" } else { "" }) + str (_curDate select 2) ];
it can be shortened to: (no intermediary variable but more request to date)
private _ddMMyyyy = format ["%3/%2/%1", date select 0, (if (date select 1 < 10) then { "0" } else { "" }) + str (date select 1), (if (date select 2 < 10) then { "0" } else { "" }) + str (date select 2) ];
EDIT: or to
private _ddMMyyyy = format ["%4%5/%2%3/%1", date select 0, ["", "0"] select (date select 1 < 10), date select 1, ["", "0"] select (date select 2 < 10), date select 2 ];