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Composes a string containing other variables or other variable types. Converts any variable type to a string. If you want to convert a string back to a number, use parseNumber.
The output of this command is limited to ~8Kb. joinString on the other hand doesn't have such limit and is a bit faster.


format [formatString, var1, var2, ...]
formatString: String - a string containing text and/or references to the variables listed below in the array. The references appear in the form of %1, %2 etc.
var1: Anything - variable referenced by %1
var2: Anything - (Optional) variable referenced by %2
Return Value:
String - The full string (up to 8kb, see above) is returned.


Example 1:
format ["Player:%1, player's side:%2", player, side player]; // returns "Player:WEST 1-1-A:1 (Username), player's side:WEST"
Example 2:
player addEventHandler ["HandleDamage", { hint format ["You just sustained %1%2 damage!", ceil ((_this select 2) * 100), "%"]; }]; // Shows "You just sustained 20% damage!"

Additional Information

See also:
formatText endl str toString joinString


Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on Mar 02, 2009 - 15:12 (UTC)

The maximum number of characters returned by the format command seems to depend on the total byte count. For plain ASCII strings the limit is 2048 characters.

Heeeere's Johnny!
Posted on Mar 28, 2015 - 09:22 (UTC)
In addition to the note above, formatTexted strings are Structured Text, hence cannot be used like formatted strings (with most scripting commands). A workaround to get strings of type String with more than 8191 characters is:
str formatText ["%1", _string]