parseNumber
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Description
- Description:
- Parses the string, interpreting its content as a floating point number.
- Groups:
- Strings
Syntax
- Syntax:
- parseNumber value
- Parameters:
- value: String or
1.50 Boolean
- Return Value:
- Number - the parsed number, 0 if no valid number was found; in the case of a passed Boolean, 0 if false, 1 if true
Examples
- Example 1:
- _number = parseNumber "0.125"; // 0.125 _number = parseNumber "0050"; // 50 _number = parseNumber " 42 yes"; // 42 _number = parseNumber "3 or 4"; // 3 _number = parseNumber "either 3 or 4"; // 0 _number = parseNumber "0xCF"; // 0
- Example 2:
- since Arma 3 v1.50:
private _result = parseNumber false; // 0 private _result = parseNumber true; // 1 private _zeroOneStatus = parseNumber alive player; // 0 if the player is dead, 1 if alive
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Strings