getPosWorld: Difference between revisions

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|x2 = <code>[[ATLToASL]] (_groundObj [[modelToWorld]] [0,0,0]) [[isEqualTo]] [[getPosWorld]] _groundObj; //true</code> |EXAMPLE1=
|x2 = <code>[[ATLToASL]] (_groundObj [[modelToWorld]] [0,0,0]) [[isEqualTo]] [[getPosWorld]] _groundObj; //true</code> |EXAMPLE1=


|x3 = Wave height under a boat:<code>_h = ((boat [[modelToWorld]] [0,0,0]) [[vectorDiff]] [[getPosWorld]] boat) [[select]] 2;</code> |EXAMPLE1=
|x3= Wave height under a boat:<code>_h = ((boat [[modelToWorld]] [0,0,0]) [[vectorDiff]] [[getPosWorld]] boat) [[select]] 2;</code> |EXAMPLE3=





Revision as of 19:03, 24 September 2020

Hover & click on the images for description

Description

Description:
Returns PositionWorld, which is PositionASL of the model centre [0,0,0] of an object, rather than transformed boundingCenter or LandContact vertices.
Groups:
Positions

Syntax

Syntax:
getPosWorld object
Parameters:
object: Object;
Return Value:
Array - format PositionWorld

Examples

Example 1:
_obj setPosWorld getPosWorld _obj;
Example 2:
ATLToASL (_groundObj modelToWorld [0,0,0]) isEqualTo getPosWorld _groundObj; //true
Example 3:
Wave height under a boat:_h = ((boat modelToWorld [0,0,0]) vectorDiff getPosWorld boat) select 2;

Additional Information

See also:
getPosWorldVisualsetPosWorldpositiongetPosATLgetPosASLgetPosASLWvisiblePositionvisiblePositionASLgetMarkerPosmodelToWorld

Notes

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Notes

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