inAreaArray: Difference between revisions
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|p32= location: [[Location]] - location with given area |PARAMETER32= | |p32= location: [[Location]] - location with given area |PARAMETER32= | ||
|r3= [[Array]]: [[Object]]s and/or [[Position]]s inside the location area| | |r3= [[Array]]: [[Object]]s and/or [[Position]]s inside the location area|RETURNVALUE3= | ||
|s4= positions '''inAreaArray''' [center, a, b, angle, isRectangle, c]|SYNTAX= | |s4= positions '''inAreaArray''' [center, a, b, angle, isRectangle, c]|SYNTAX= | ||
|p41= positions: [[Array]] - [[Object]]s and/or [[Position]]s to check|PARAMETER41= | |p41= positions: [[Array]] - [[Object]]s and/or [[Position]]s to check|PARAMETER41= | ||
|p42= [center, a, b, angle, isRectangle, c]: [[Array]]|PARAMETER42= | |p42= [center, a, b, angle, isRectangle, c]: [[Array]]|PARAMETER42= | ||
|p43= center: [[Array]] - center of the area in format [[Position3D]], [[Position2D]] |PARAMETER43= | |p43= center: [[Array]] - center of the area in format [[Position3D]], [[Position2D]] |PARAMETER43= | ||
|p44= a: [[Number]] - x axis (x / 2) |PARAMETER44= | |p44= a: [[Number]] - x axis (x / 2) |PARAMETER44= | ||
|p45= b: [[Number]] - y axis (y / 2) |PARAMETER45= | |p45= b: [[Number]] - y axis (y / 2) |PARAMETER45= | ||
|p46= angle (Optional): [[Number]] - rotation angle. Default: 0 |PARAMETER46= | |p46= angle (Optional): [[Number]] - rotation angle. Default: 0 |PARAMETER46= | ||
|p47= isRectangle (Optional): [[Boolean]] - [[true]] if rectangle, [[false]] if ellipse. Default: [[false]]|PARAMETER47= | |p47= isRectangle (Optional): [[Boolean]] - [[true]] if rectangle, [[false]] if ellipse. Default: [[false]]|PARAMETER47= | ||
|p48= c (Optional): [[Number]] - z axis (z / 2). Default: -1 (unlimited)|PARAMETER48= | |p48= c (Optional): [[Number]] - z axis (z / 2). Default: -1 (unlimited)|PARAMETER48= | ||
|r4= [[Array]]: [[Object]]s and/or [[Position]]s inside the area | | |||
|r4= [[Array]]: [[Object]]s and/or [[Position]]s inside the area |RETURNVALUE4= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 21:32, 24 September 2020
Description
- Description:
- Filters given list of Objects and/or Positions in relation to the given area, defined by a trigger, marker, location or array. Returns array of Objects and/or Positions from the list that are inside the area
- Groups:
- TriggersMarkersLocationsPositions
Syntax 1
- Syntax:
- positions inAreaArray trigger
- Parameters:
- positions: Array - Objects and/or Positions to check
- trigger: Object - trigger with given area
- Return Value:
- Array: Objects and/or Positions inside the trigger area
Syntax 2
- Syntax:
- positions inAreaArray marker
- Parameters:
- positions: Array - Objects and/or Positions to check
- marker: String - marker with given area
- positions: Array - Objects and/or Positions to check
- location: Location - location with given area
- Return Value:
- Array: Objects and/or Positions inside the marker area
Syntax 3
- Syntax:
- positions inAreaArray location
- Parameters:
- positions: Array - Objects and/or Positions to check
- [center, a, b, angle, isRectangle, c]: Array
- center: Array - center of the area in format Position3D, Position2D
- a: Number - x axis (x / 2)
- b: Number - y axis (y / 2)
- angle (Optional): Number - rotation angle. Default: 0
- isRectangle (Optional): Boolean - true if rectangle, false if ellipse. Default: false
- c (Optional): Number - z axis (z / 2). Default: -1 (unlimited)
- Return Value:
- Array: Objects and/or Positions inside the location area
Syntax 4
- Syntax:
- positions inAreaArray [center, a, b, angle, isRectangle, c]
- Return Value:
- Array: Objects and/or Positions inside the area
Examples
- Example 1:
vehicles inAreaArray trigger_1;
- Example 2:
allUnits inAreaArray marker_1;
- Example 3:
allPlayers inAreaArray location_1;
- Example 4:
allDead inAreaArray [[100, 100, 0], 20, 30, 45, false, 10];
Additional Information
- See also:
- inAreatriggerArea
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on June 11, 2017 - 21:33 (UTC)
- Tankbuster
-
The array you send the command can be filtered. For example:
vehicles inAreaArray "mymarker" select {_x isKindOf "StaticWeapon"}
Will return only the statics inside the given marker