getPosWorld: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|=GROUP1" to "|GROUP1=")
mNo edit summary
Line 18: Line 18:
|x1 = <code>_obj [[setPosWorld]] [[getPosWorld]] _obj;</code> |EXAMPLE1=
|x1 = <code>_obj [[setPosWorld]] [[getPosWorld]] _obj;</code> |EXAMPLE1=


|x2 = <code>[[ATLToASL]] (_groundObj [[modelToWorld]] [0,0,0]) [[isEqualTo]] [[getPosWorld]] _groundObj; //true</code> |EXAMPLE1=
|x2 = <code>[[ATLToASL]] (_groundObj [[modelToWorld]] [0,0,0]) [[isEqualTo]] [[getPosWorld]] _groundObj; //true</code> |EXAMPLE2=


|x3= Wave height under a boat:<code>_h = ((boat [[modelToWorld]] [0,0,0]) [[vectorDiff]] [[getPosWorld]] boat) [[select]] 2;</code> |EXAMPLE3=
|x3= Wave height under a boat:<code>_h = ((boat [[modelToWorld]] [0,0,0]) [[vectorDiff]] [[getPosWorld]] boat) [[select]] 2;</code> |EXAMPLE3=

Revision as of 22:16, 24 September 2020

Hover & click on the images for description

Description

Description:
Returns PositionWorld, which is PositionASL of the model centre [0,0,0] of an object, rather than transformed boundingCenter or LandContact vertices.
Groups:
Positions

Syntax

Syntax:
getPosWorld object
Parameters:
object: Object;
Return Value:
Array - format PositionWorld

Examples

Example 1:
_obj setPosWorld getPosWorld _obj;
Example 2:
ATLToASL (_groundObj modelToWorld [0,0,0]) isEqualTo getPosWorld _groundObj; //true
Example 3:
Wave height under a boat:_h = ((boat modelToWorld [0,0,0]) vectorDiff getPosWorld boat) select 2;

Additional Information

See also:
getPosWorldVisualsetPosWorldpositiongetPosATLgetPosASLgetPosASLWvisiblePositionvisiblePositionASLgetMarkerPosmodelToWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section