BIS fnc highlightControl: Difference between revisions

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{{Function|Comments=
{{Function
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| arma3 |Game name=
|game1= arma3


|1.00|Game version=
|version1= 1.56


|gr1= GUI |GROUP1=
|gr1= GUI|GROUP1=


|gr1= Eden Editor |GROUP1=
|descr= Highlights given control by drawing a border around it and letting it pulsate. The effect is visible until explicitly removed. [[File:A3 BIS fnc highlightControl.jpg]]


|gr2= GUI |GROUP2=
|s1= [displayOrControl, thickness] call [[BIS_fnc_highlightControl]]
____________________________________________________________________________________________


| ''N/A''<br>{{placeholder}} |DESCRIPTION=
|p1= displayOrControl: [[Control]] - Can be a [[Control]] or a [[Display]]. When a display is passed as parameter, the function will delete the previously created highlight control on that given display.
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| <!-- [] call [[BIS_fnc_highlightControl]]; --> |SYNTAX=
|p2= thickness: [[Number]] - (Optional, default 20) Thickness of the border
|p1= |PARAMETER1=


| |RETURNVALUE=
|r1= [[Control]] - Returns the created highlight control.
____________________________________________________________________________________________


|x1= <code></code> |EXAMPLE1=
|x1= <code><nowiki>[</nowiki>[[findDisplay]] 313 [[displayCtrl]] 1023] [[call]] [[BIS_fnc_highlightControl]]; {{cc|Will highlight the play button in [[Eden Editor]]}}
____________________________________________________________________________________________


| |SEEALSO=
<nowiki>[</nowiki>[[findDisplay]] 313] [[call]] [[BIS_fnc_highlightControl]]; {{cc|Will remove the previously created highlight effect}}</code>


}}
|x2= <code>[] [[spawn]]
{
  [[disableSerialization]]
  [[private]] _ctrlHighlight = <nowiki>[</nowiki>[[findDisplay]] 313 displayCtrl 1023),5] [[call]] [[BIS_fnc_highlightControl]];
  sleep 2;
  [[ctrlDelete]] _ctrlHighlight;
};{{cc|Will highlight the play button in [[Eden Editor]] and removes the effect after two seconds}}</code>


<h3 style="display:none">Notes</h3>
|exec= call
<dl class="command_description">
<!-- Note Section BEGIN -->


<!-- Note Section END -->
|seealso=
</dl>


<h3 style="display:none">Bottom Section</h3>
}}
 
[[Category:Functions|{{uc:highlightControl}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:highlightControl}}]]

Revision as of 12:59, 8 October 2020

Hover & click on the images for description

Description

Description:
Highlights given control by drawing a border around it and letting it pulsate. The effect is visible until explicitly removed. A3 BIS fnc highlightControl.jpg
Execution:
call
Groups:
GUI

Syntax

Syntax:
[displayOrControl, thickness] call BIS_fnc_highlightControl
Parameters:
displayOrControl: Control - Can be a Control or a Display. When a display is passed as parameter, the function will delete the previously created highlight control on that given display.
thickness: Number - (Optional, default 20) Thickness of the border
Return Value:
Control - Returns the created highlight control.

Examples

Example 1:
[findDisplay 313 displayCtrl 1023] call BIS_fnc_highlightControl; // Will highlight the play button in Eden Editor [findDisplay 313] call BIS_fnc_highlightControl; // Will remove the previously created highlight effect
Example 2:
[] spawn { disableSerialization private _ctrlHighlight = [findDisplay 313 displayCtrl 1023),5] call BIS_fnc_highlightControl; sleep 2; ctrlDelete _ctrlHighlight; };// Will highlight the play button in Eden Editor and removes the effect after two seconds

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note