BIN fnc setPointOfInterest: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "\[\[Category\:Function Group\: Misc(\|\{\{[a-zA-Z0-9_:]+\}\})?\]\]" to "") |
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Contact |GROUP1=") |
||
Line 5: | Line 5: | ||
|1.94|Game version= | |1.94|Game version= | ||
|gr1 = Contact |GROUP1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 17:59, 10 October 2020
Description
- Description:
/* Description: Add point of interest shown in the map Parameter(s): 0: STRING - unique ID of the point 1: BOOL - true if the point is completed (shown faded in the map) NUMBER - status, can be: -1: dormant, will be activated when player gets close 0: shown, but not completed +1: completed 2: ARRAY - position 3: ARRAY - area in format [width,height,angle,isRectangle] 4: STRING - type, can be "Unknown" or "Warning" (default: "Unknown") 5: STRING - color, can be "Black", "Blue" or "Red" (default: "Black") or 0: OBJECT - "Point of interest" module Returns: STRING - ID of the point Examples: //--- Activate existing module _myID = myModule call BIN_fnc_setPointOfInterest; //--- Mark POI as completed [_myID,true] call BIN_fnc_setPointOfInterest; //--- Set custom POI ["myID",false,position myObject,[50,50,0,false],"Warning","Red"] call BIN_fnc_setPointOfInterest; //--- Set custom POI using default type and color ["myID",false,position myObject,[50,50,0,false]] call BIN_fnc_setPointOfInterest; */ #define VAR "bin_POIs" #define TASK_PRIORITY 2 #define REVEAL_DISTANCE 100 #define POS_DEFAULT [] #define AREA_DEFAULT [] #define TYPE_DEFAULT "" #define COLOR_DEFAULT "" #define STATUS_DEFAULT 0
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki) Template:Feature arma3contact- Execution:
- call
- Groups:
- Contact
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note