allVariables: Difference between revisions

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(Added info about display and moved first note into description or multiplayer behaviour)
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|gr1= Variables |GROUP1=
|gr1= Variables |GROUP1=
|mp= Using [[profileNamespace]] and [[uiNamespace]] with this command has been disabled in multiplayer. [https://forums.bistudio.com/topic/140837-development-branch-changelog/page-28#entry2869646 Changelog]|MP=
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[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]


<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on June 11, 2016 - 00:27 (UTC)</dd>
<dt class="note">[[User:Benargee|Benargee]]</dt>
<dd class="note">Using [[profileNamespace]] and [[uiNamespace]] with this command has been disabled in multiplayer. [https://forums.bistudio.com/topic/140837-development-branch-changelog/page-28#entry2869646]
</dd>
</dl>
<dl class="command_description">
<dl class="command_description">
<dd class="notedate">Posted on October 1, 2016 - 23:54 (UTC)</dd>
<dd class="notedate">Posted on October 1, 2016 - 23:54 (UTC)</dd>

Revision as of 14:16, 23 November 2020

Hover & click on the images for description

Description

Description:
Returns a list of all variables from desired namespace. Namespaces supported:
Multiplayer:
Using profileNamespace and uiNamespace with this command has been disabled in multiplayer. Changelog
Groups:
Variables

Syntax

Syntax:
allVariables namespace
Parameters:
namespace: Control (Since Arma 3 v2.01), Display (Since Arma 3 v2.01) Team Member, Namespace, Object, Group, Task, Location
Return Value:
Array of Strings - array of variable names. All names are in lower case (see toLower)

Examples

Example 1:
_allVarsUINamespace = allVariables uiNamespace;
Example 2:
_allVarsTrigger = allVariables trigger1;

Additional Information

See also:
allControlsallDisplaysallCuratorsallGroupsallDeadallDeadMen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on October 1, 2016 - 23:54 (UTC)
longbow
One still can use allVariables in Multiplayer against profileNamespace and uiNamespace using config parser. In Description.ext _EXEC(somevar = allVariables profileNamespace) in code _allprofilevars = parsingNamespace getVariable "somevar" but list will be valid only at the moment of parsing config.