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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Returns given list of [[Object]]s and/or [[Position]]s that are in the given area, area defined by a trigger, marker, location or array. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|positions '''inAreaArray''' | | positions '''inAreaArray''' area |SYNTAX= | ||
|p1= positions: [[Array]] | |p1= positions: [[Array]] of [[Object]]s and/or [[Position]]s |PARAMETER1= | ||
|p2= | |p2= area: [[Object]], [[Location]] or [[String]] - the defined area: | ||
* [[Object]] - trigger | |||
* [[Location]] - location | |||
* [[String]] - marker name |PARAMETER2= | |||
| [[Array]]: [[Object]]s and/or [[Position]]s inside the trigger area|RETURNVALUE= | | [[Array]]: [[Object]]s and/or [[Position]]s inside the trigger area |RETURNVALUE= | ||
|s2=positions '''inAreaArray''' | |s2= positions '''inAreaArray''' [center, a, b, angle, isRectangle, c] |SYNTAX2= | ||
|p21= positions: [[Array]] - [[Object]]s and/or [[Position]]s to check|PARAMETER21= | |p21= positions: [[Array]] - [[Object]]s and/or [[Position]]s to check |PARAMETER21= | ||
|p22= | |p22= center: [[Array]] - center of the area in format [[Position3D]], [[Position2D]] |PARAMETER22= | ||
| | |p23= a: [[Number]] - x axis (x / 2) |PARAMETER23= | ||
| | |p24= b: [[Number]] - y axis (y / 2) |PARAMETER24= | ||
| | |p25= angle: [[Number]] - (Optional, default 0) rotation angle |PARAMETER25= | ||
| | |p26= isRectangle: [[Boolean]] - (Optional, default [[false]]) [[true]] if rectangle, [[false]] if ellipse |PARAMETER26= | ||
| | |p27= c: [[Number]] - (Optional, default -1: unlimited) z axis (z / 2) |PARAMETER27= | ||
| | |r2= [[Array]]: [[Object]]s and/or [[Position]]s inside the area |RETURNVALUE2= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[[vehicles]] [[inAreaArray]] | |x1= <code>[[vehicles]] [[inAreaArray]] myTrigger;</code> |EXAMPLE1= | ||
|x2= <code>[[allUnits]] [[inAreaArray]] | |x2= <code>[[allUnits]] [[inAreaArray]] "myMarker";</code> |EXAMPLE2= | ||
|x3= <code>[[allPlayers]] [[inAreaArray]] | |x3= <code>[[allPlayers]] [[inAreaArray]] myLocation;</code> |EXAMPLE3= | ||
|x4= <code>[[allDead]] [[inAreaArray]] [<nowiki/>[100, 100, 0], 20, 30, 45, [[false]], 10];</code>|EXAMPLE4= | |x4= <code>[[allDead]] [[inAreaArray]] [<nowiki/>[100, 100, 0], 20, 30, 45, [[false]], 10];</code>|EXAMPLE4= | ||
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| [[inArea]], [[triggerArea]] |SEEALSO= | | [[inArea]], [[triggerArea]] |SEEALSO= | ||
}} | }} | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
<dl class="command_description"> | <dl class="command_description"> | ||
<dd class="notedate">Posted on June 11, 2017 - 21:33 (UTC)</dd> | <dd class="notedate">Posted on June 11, 2017 - 21:33 (UTC)</dd> | ||
Line 99: | Line 78: | ||
<dd class="note"> | <dd class="note"> | ||
The array you send the command can be filtered. For example: | The array you send the command can be filtered. For example: | ||
<code>[[vehicles]] | <code>[[vehicles]] [[select]] { _x [[isKindOf]] "StaticWeapon" } [[inAreaArray]] "myMarker"</code> | ||
Will return only the statics inside the given marker | Will return only the statics inside the given marker | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
Revision as of 01:01, 23 December 2020
Description
- Description:
- Returns given list of Objects and/or Positions that are in the given area, area defined by a trigger, marker, location or array.
- Groups:
- TriggersMarkersLocationsPositions
Syntax
- Syntax:
- positions inAreaArray area
- Parameters:
- positions: Array of Objects and/or Positions
- area: Object, Location or String - the defined area:
- Return Value:
- Array: Objects and/or Positions inside the trigger area
Alternative Syntax
- Syntax:
- positions inAreaArray [center, a, b, angle, isRectangle, c]
- Parameters:
- positions: Array - Objects and/or Positions to check
- center: Array - center of the area in format Position3D, Position2D
- a: Number - x axis (x / 2)
- b: Number - y axis (y / 2)
- angle: Number - (Optional, default 0) rotation angle
- isRectangle: Boolean - (Optional, default false) true if rectangle, false if ellipse
- c: Number - (Optional, default -1: unlimited) z axis (z / 2)
- Return Value:
- Array: Objects and/or Positions inside the area
Examples
- Example 1:
vehicles inAreaArray myTrigger;
- Example 2:
allUnits inAreaArray "myMarker";
- Example 3:
allPlayers inAreaArray myLocation;
- Example 4:
allDead inAreaArray [[100, 100, 0], 20, 30, 45, false, 10];
Additional Information
- See also:
- inAreatriggerArea
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on June 11, 2017 - 21:33 (UTC)
- Tankbuster
-
The array you send the command can be filtered. For example:
vehicles select { _x isKindOf "StaticWeapon" } inAreaArray "myMarker"
Will return only the statics inside the given marker