addWeaponCargoGlobal: Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - "{{uc:{{PAGENAME}}}}" to "") |
Lou Montana (talk | contribs) |
||
Line 46: | Line 46: | ||
<dt class="note">[[User:Bon_Inf*|Bon_Inf*]] | <dt class="note">[[User:Bon_Inf*|Bon_Inf*]] | ||
<dd class="note"> | <dd class="note"> | ||
Synchronized to [[JIP]] as well. | Synchronized to [[Multiplayer Scripting#Join In Progress|JIP]] as well. | ||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 20:19, 31 December 2020
Description
- Description:
- Add weapons to the cargo space of vehicles, which can be taken out by infantry units. MP Synchronized
- Groups:
- Containers
Syntax
- Syntax:
- vehicleName addWeaponCargoGlobal [weaponName, count]
- Parameters:
- vehicleName: Object - vehicle to add the weapons to
- [weaponName, count]: Array
- weaponName: String - weapon name. See the topic Category:Weapons for reference about possible values.
- count: Number - number of weapons to add.
- Return Value:
- Nothing
Examples
- Example 1:
_truck addWeaponCargoGlobal ["M16", 5];
Additional Information
- See also:
- addMagazineCargoclearMagazineCargoclearWeaponCargoaddMagazineCargoGlobaladdBackpackCargoaddBackpackCargoGlobaladdItemCargoaddItemCargoGlobaladdWeaponWithAttachmentsCargoGlobal
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.55
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Containers
- Scripting Commands: Global Effect
- Scripting Commands Arma 2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters