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Revision as of 18:36, 5 January 2021
Description
- Description:
 - Returns whether the object is fully underwater
 - Groups:
 - Object Manipulation
 
Syntax
- Syntax:
 - underwater object
 - Parameters:
 - object: Object - mini-submarine
 - Return Value:
 - Boolean - true if submerged
 
Examples
- Example 1:
 _isUnderwater = underwater vehicle player;- Example 2:
 _isUnderwater = eyePos player select 2 < 0;
Additional Information
- See also:
 - isTouchingGroundisAbleToBreathe
 
Notes
- 
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note 
Notes
Bottom Section
- Posted on February 2, 2017 - 18:08 (UTC)
 - Killzone Kid
 - This command is quite buggy with objects other than mini-subs. Code in Example 2 is a good alternative.