deleteCollection: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
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{{GameCategory|arma2|Scripting Commands}} | |||
{{GameCategory|arma3|Scripting Commands}} | {{GameCategory|arma3|Scripting Commands}} | ||
{{GameCategory|tkoh|Scripting Commands}} | {{GameCategory|tkoh|Scripting Commands}} |
Revision as of 22:39, 8 January 2021
Description
- Description:
- Delete a collection. As example, used with a soldier, it'll hide the ingame model. When targetting Arma 2 1.06 or newer, use hideObject instead. This function is a relic from dynamic building destruction development. It is left only for compatibility with scripts created before Arma 2 1.06, and its functionality may be changed or removed in the future.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
deleteCollection unitName;
Additional Information
- See also:
- hideObjecthideObjectGlobalisObjectHidden
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on August 20, 2014 - 21:23 (UTC)
- Killzone Kid
- In Arma 3 deleteCollection is alias for hideObject