buttonSetAction: Difference between revisions
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[[Category:Scripting Commands OFP 1.96|BUTTONSETACTION]]  | [[Category:Scripting Commands OFP 1.96|BUTTONSETACTION]]  | ||
[[Category:Scripting Commands ArmA|BUTTONSETACTION]]  | [[Category:Scripting Commands ArmA|BUTTONSETACTION]]  | ||
[[Category:Command_Group:_Dialog_Control]]  | |||
Revision as of 21:00, 9 August 2006
Description
- Description:
 - Set the action of a control of the currently active user dialog. Can be used for buttons and active texts. See Dialog Control for more information about user dialogs.
 - Groups:
 - Uncategorised
 
Syntax
- Syntax:
 - buttonSetAction [idc, code]
 - Parameters:
 - idc: Integer - control ID
 - code: String - code body that should be executed when the button/active text is clicked
 - Return Value:
 - Nothing
 
Examples
- Example 1:
 buttonSetAction [100, {player exec "reply.sqs"}]
Additional Information
- See also:
 - buttonAction
 
Notes
- 
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