behaviour: Difference between revisions

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[[Category:Scripting Commands OFP 1.46|BEHAVIOUR]]
[[Category:Scripting Commands OFP 1.46|BEHAVIOUR]]
[[Category:Scripting Commands ArmA|BEHAVIOUR]]
[[Category:Scripting Commands ArmA|BEHAVIOUR]]
[[Category:Command_Group:_Object_Manipulation]]
[[Category:Command_Group:_Object_Manipulation|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Unit_Control]]
[[Category:Command_Group:_Unit_Control|{{uc:{{PAGENAME}}}}]]

Revision as of 21:37, 9 August 2006

Hover & click on the images for description

Description

Description:
Return the behaviour of a unit.
Groups:
Uncategorised

Syntax

Syntax:
behaviour unit
Parameters:
unit: Object
Return Value:
String - One of "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH".

Examples

Example 1:
soldier setBehaviour "CARELESS"
_b = behaviour soldier 
returns "CARELESS"

Additional Information

See also:
setBehaviour

Notes

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Only post proven facts here! Add Note

Notes

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