surfaceTexture: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (2.00 update)
m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]3(\|.*)\]\]" to "{{GameCategory|arma3|Scripting Commands}}")
Line 36: Line 36:


[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
{{GameCategory|arma3|Scripting Commands}}


<!-- CONTINUE Notes -->
<!-- CONTINUE Notes -->
<!-- DISCONTINUE Notes -->
<!-- DISCONTINUE Notes -->

Revision as of 19:35, 9 January 2021

Hover & click on the images for description

Description

Description:
Same as surfaceType, but returns texture path to ground texture as string.

The texture returned is of the ground, even if there is a road at that position. To get road texture use getRoadInfo command
Groups:
Positions

Syntax

Syntax:
surfaceTexture position
Parameters:
position: Array - in format Position2D or Position3D in which case Z is ignored
Return Value:
String

Examples

Example 1:
_tex = surfaceTexture getPos player;

Additional Information

See also:
surfaceTypegetRoadInfo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section