BIS fnc objectsMapper: Difference between revisions
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m (Text replacement - "|Game version=" to "|Game version= |gr1 = Object Manipulation |GROUP1=") |
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{{Function|Comments= | {{Function|Comments= | ||
| arma2 |Game name= | | arma2 |Game name= | ||
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|gr1 = Object Manipulation |GROUP1= | |gr1 = Object Manipulation |GROUP1= | ||
| Takes an array of data about a dynamic object template and creates the objects. |DESCRIPTION= | | Takes an array of data about a dynamic object template and creates the objects. |DESCRIPTION= | ||
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Returns: | Returns: | ||
Created objects (Array) | Created objects (Array) | ||
| [position, azimuth, objectsArray, badChance] call [[BIS_fnc_ObjectsMapper]] |SYNTAX= | | [position, azimuth, objectsArray, badChance] call [[BIS_fnc_ObjectsMapper]] |SYNTAX= | ||
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| [[Array]] of [[Object|Objects]] |RETURNVALUE= | | [[Array]] of [[Object|Objects]] |RETURNVALUE= | ||
|x1= <code>_objectsArray = [ | |x1= <code>_objectsArray = [ | ||
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]; | ]; | ||
<nowiki>[</nowiki>[[getMarkerPos]] "myBase", 0, _objectsArray, 0.5] [[call]] [[BIS_fnc_objectsMapper]];</code> |EXAMPLE1= | <nowiki>[</nowiki>[[getMarkerPos]] "myBase", 0, _objectsArray, 0.5] [[call]] [[BIS_fnc_objectsMapper]];</code> |EXAMPLE1= | ||
| [[BIS_fnc_objectsGrabber]] |SEEALSO= | | [[BIS_fnc_objectsGrabber]] |SEEALSO= |
Revision as of 23:50, 16 January 2021
Description
- Description:
- Takes an array of data about a dynamic object template and creates the objects.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [position, azimuth, objectsArray, badChance] call BIS_fnc_ObjectsMapper
- Parameters:
- position: Position - (Optional, default [0,0])
- azimuth: Number - (Optional, default 0) the template orientation
- objectsArray: Array - created with BIS_fnc_objectsGrabber
- badChance: Number - (Optional, default 0) must be in range 0..1. Chances of object non-creation for each object
- Return Value:
- Array of Objects
Examples
- Example 1:
_objectsArray = [ ["B_UAV_01_F",[-5.23706,-0.183594,-0.00126648],167.39,1,0,[],"","",true,false], ["C_Offroad_01_F",[-4.25903,4.62158,0.0630951],224.14,1,0,[],"","",true,false] ]; [getMarkerPos "myBase", 0, _objectsArray, 0.5] call BIS_fnc_objectsMapper;
Additional Information
- See also:
- BIS_fnc_objectsGrabber
Notes
-
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