drawRectangle: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
||
Line 1: | Line 1: | ||
{{Command|Comments= | {{Command|Comments= | ||
| arma1 |Game name= | | arma1 |Game name= | ||
Line 7: | Line 6: | ||
|gr1= GUI Control - Map |GROUP1= | |gr1= GUI Control - Map |GROUP1= | ||
| Draws a rectangle on the map. |DESCRIPTION= | | Draws a rectangle on the map. |DESCRIPTION= | ||
| map '''drawRectangle''' [c, a, b, angle, color, fill] |SYNTAX= | | map '''drawRectangle''' [c, a, b, angle, color, fill] |SYNTAX= | ||
Line 32: | Line 29: | ||
<br><br>[[Image:drawRectangle.jpg|250px]]|RETURNVALUE= | <br><br>[[Image:drawRectangle.jpg|250px]]|RETURNVALUE= | ||
|x1= <code>_ctrl [[drawRectangle]] [ | |x1= <code>_ctrl [[drawRectangle]] [ |
Revision as of 01:17, 17 January 2021
Description
- Description:
- Draws a rectangle on the map.
- Groups:
- GUI Control - Map
Syntax
- Syntax:
- map drawRectangle [c, a, b, angle, color, fill]
- Parameters:
- map: Control
- [c, a, b, angle, color, fill]: Array
- c: Array or Object - center of rectangle in format: Position2D, Position3D or Object
- a: Number - 1/2 width of rectangle (in meters)
- b: Number - 1/2 height of rectangle (in meters)
- angle: Number - angle of rotation
- color: Array - line color in format: [r,g,b,a]
- fill: String - fill texture file or Procedural_Textures. Note that the file texture will not rotate with rectangle, use drawIcon for that. If fill texture is not empty, set line color to white [1,1,1,1]
- Return Value:
- Nothing
Examples
- Example 1:
_ctrl drawRectangle [ getPos player, 20, 20, getDir player, [0,0,1,1], "" ];
- Example 2:
_ctrl drawRectangle [ player, 10, 20, getDir player, [1,1,1,1], "#(rgb,8,8,3)color(1,0,0,1)" ];
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 22, 2014
- Waffle SS.
- Map example:
(findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw",{ (_this select 0) drawRectangle [ getPos player, 20, 20, getDir player, [0,0,1,1], "" ]; }];
Be careful when using this command. Unlike map markers, the draw commands can decrease your framerate.