isLightOn: Difference between revisions
| mNo edit summary | Lou Montana (talk | contribs)  m (Text replacement - "_{10,} " to "") | ||
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| {{Command|Comments= | {{Command|Comments= | ||
| | arma3 |Game name= | | arma3 |Game name= | ||
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| |arg= global|arguments= | |arg= global|arguments= | ||
| | Returns [[true]] if vehicle headlights are on otherwise [[false]].    | | Returns [[true]] if vehicle headlights are on otherwise [[false]].    | ||
| {{Informative | Since Arma 3 v1.94 it is possible to get the status of a search light on a turret (see alt syntax).}} |DESCRIPTION= | {{Informative | Since Arma 3 v1.94 it is possible to get the status of a search light on a turret (see alt syntax).}} |DESCRIPTION= | ||
| | [[isLightOn]] vehicle |SYNTAX1= | | [[isLightOn]] vehicle |SYNTAX1= | ||
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| |x3= <code>_searchLightOn = [[isLightOn]] [heli, [0]];</code>|EXAMPLE3= | |x3= <code>_searchLightOn = [[isLightOn]] [heli, [0]];</code>|EXAMPLE3= | ||
| | [[setPilotLight]], [[isCollisionLightOn]], [[setCollisionLight]], [[isIRLaserOn]] |SEEALSO= | | [[setPilotLight]], [[isCollisionLightOn]], [[setCollisionLight]], [[isIRLaserOn]] |SEEALSO= | ||
Revision as of 01:39, 17 January 2021
Description
Syntax
Alternative Syntax
- Syntax:
- isLightOn [vehicle, turret]
- Parameters:
- vehicle: Object - vehicle with search light on a turret
- turret: Array - turret path
- Return Value:
- Boolean
Examples
- Example 1:
- _headlightsOn = isLightOn vehicle player;
- Example 2:
- _pilotLightOn = isLightOn heli;
- Example 3:
- _searchLightOn = isLightOn [heli, [0]];
Additional Information
Notes
- 
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 Only post proven facts here! Add Note
 
	