getPosWorld: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1= Positions |GROUP1= | |gr1= Positions |GROUP1= | ||
| Returns [[PositionWorld]], which is [[PositionASL]] of the model centre [0,0,0] of an object, rather than transformed [[boundingCenter]] or [[Oxygen_2_-_Manual#LandContact|LandContact]] vertices. |DESCRIPTION= | | Returns [[PositionWorld]], which is [[PositionASL]] of the model centre [0,0,0] of an object, rather than transformed [[boundingCenter]] or [[Oxygen_2_-_Manual#LandContact|LandContact]] vertices. |DESCRIPTION= | ||
|'''getPosWorld''' object |SYNTAX= | |'''getPosWorld''' object |SYNTAX= | ||
|p1 = object: [[Object]]; | |p1 = object: [[Object]]; | ||
| [[Array]] - format [[PositionWorld]] |RETURNVALUE= | | [[Array]] - format [[PositionWorld]] |RETURNVALUE= | ||
|x1 = <code>_obj [[setPosWorld]] [[getPosWorld]] _obj;</code> |EXAMPLE1= | |x1 = <code>_obj [[setPosWorld]] [[getPosWorld]] _obj;</code> |EXAMPLE1= | ||
Revision as of 01:39, 17 January 2021
Description
- Description:
- Returns PositionWorld, which is PositionASL of the model centre [0,0,0] of an object, rather than transformed boundingCenter or LandContact vertices.
- Groups:
- Positions
Syntax
- Syntax:
- getPosWorld object
- Parameters:
- object: Object;
- Return Value:
- Array - format PositionWorld
Examples
- Example 1:
_obj setPosWorld getPosWorld _obj;
- Example 2:
ATLToASL (_groundObj modelToWorld [0,0,0]) isEqualTo getPosWorld _groundObj; //true
- Example 3:
- Wave height under a boat:
_h = ((boat modelToWorld [0,0,0]) vectorDiff getPosWorld boat) select 2;
Additional Information
- See also:
- getPosWorldVisualsetPosWorldpositiongetPosATLgetPosASLgetPosASLWvisiblePositionvisiblePositionASLgetMarkerPosmodelToWorld
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note